/********************************************************************************
*                                                                               *
*                              D e b u g   T a r g e t                          *
*                                                                               *
*********************************************************************************
* Copyright (C) 1998,2025 by Jeroen van der Zijp.   All Rights Reserved.        *
*********************************************************************************
* This library is free software; you can redistribute it and/or modify          *
* it under the terms of the GNU Lesser General Public License as published by   *
* the Free Software Foundation; either version 3 of the License, or             *
* (at your option) any later version.                                           *
*                                                                               *
* This library is distributed in the hope that it will be useful,               *
* but WITHOUT ANY WARRANTY; without even the implied warranty of                *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the                 *
* GNU Lesser General Public License for more details.                           *
*                                                                               *
* You should have received a copy of the GNU Lesser General Public License      *
* along with this program.  If not, see <http://www.gnu.org/licenses/>          *
********************************************************************************/
#ifndef FXDEBUGTARGET_H
#define FXDEBUGTARGET_H

#ifndef FXOBJECT_H
#include "FXObject.h"
#endif

namespace FX {


/**
* A DebugTarget prints out every message it receives.
* To use it, simply make the DebugTarget a target of the widget
* whose messages you want to see,
*/
class FXAPI FXDebugTarget : public FXObject {
  FXDECLARE(FXDebugTarget)
protected:
  FXObject   *lastsender;
  FXSelector  lastsel;
  FXuint      count;
public:
  static const FXchar *const messageTypeName[];
private:
  FXDebugTarget(const FXDebugTarget&);
  FXDebugTarget &operator=(const FXDebugTarget&);
public:
  long onMessage(FXObject*,FXSelector,void*);
public:

  /// Construct a debug target
  FXDebugTarget();

  };

}

#endif
