bounds(FXRange &box) | FXGLShape | [virtual] |
canDelete() const | FXGLShape | [virtual] |
canDrag() const | FXGLShape | [virtual] |
copy() | FXGLTriangleMesh | [virtual] |
drag(FXGLViewer *viewer, FXint fx, FXint fy, FXint tx, FXint ty) | FXGLShape | [virtual] |
draw(FXGLViewer *viewer) | FXGLShape | [virtual] |
FXGLObject() | FXGLObject | [inline] |
FXGLObject(const FXGLObject &orig) | FXGLObject | [inline] |
FXGLShape(FXfloat x, FXfloat y, FXfloat z, FXuint opts) | FXGLShape | |
FXGLShape(FXfloat x, FXfloat y, FXfloat z, FXuint opts, const FXMaterial &front, const FXMaterial &back) | FXGLShape | |
FXGLShape(const FXGLShape &orig) | FXGLShape | |
FXGLTriangleMesh(FXfloat x, FXfloat y, FXfloat z, FXint nv, FXfloat *v, FXfloat *n=NULL, FXfloat *c=NULL, FXfloat *t=NULL) | FXGLTriangleMesh | |
FXGLTriangleMesh(FXfloat x, FXfloat y, FXfloat z, FXint nv, FXfloat *v, FXfloat *n, FXfloat *c, FXfloat *t, const FXMaterial &mtl) | FXGLTriangleMesh | |
FXGLTriangleMesh(const FXGLTriangleMesh &orig) | FXGLTriangleMesh | |
getClassName() const | FXObject | |
getColorBuffer() const | FXGLTriangleMesh | [inline] |
getMaterial(FXint side, FXMaterial &mtl) const | FXGLShape | |
getNormalBuffer() const | FXGLTriangleMesh | [inline] |
getTextureCoordBuffer() const | FXGLTriangleMesh | [inline] |
getTipText | FXGLShape | |
getVertexBuffer() const | FXGLTriangleMesh | [inline] |
getVertexNumber() const | FXGLTriangleMesh | [inline] |
hit(FXGLViewer *viewer) | FXGLShape | [virtual] |
ID_BACK_MATERIAL enum value (defined in FXGLShape) | FXGLShape | |
ID_FRONT_MATERIAL enum value (defined in FXGLShape) | FXGLShape | |
ID_LAST enum value | FXGLShape | |
ID_SHADEOFF enum value (defined in FXGLShape) | FXGLShape | |
ID_SHADEON enum value (defined in FXGLShape) | FXGLShape | |
ID_SHADESMOOTH enum value (defined in FXGLShape) | FXGLShape | |
ID_STYLE_BOUNDINGBOX enum value (defined in FXGLShape) | FXGLShape | |
ID_STYLE_POINTS enum value (defined in FXGLShape) | FXGLShape | |
ID_STYLE_SURFACE enum value (defined in FXGLShape) | FXGLShape | |
ID_STYLE_WIREFRAME enum value (defined in FXGLShape) | FXGLShape | |
ID_TOGGLE_CULLING enum value (defined in FXGLShape) | FXGLShape | |
ID_TOGGLE_SIDED enum value (defined in FXGLShape) | FXGLShape | |
identify(FXuint *path) | FXGLObject | [virtual] |
isMemberOf(const FXMetaClass *metaclass) const | FXObject | |
load(FXStream &store) | FXGLTriangleMesh | [virtual] |
onDefault(FXObject *, FXSelector, void *) | FXObject | [virtual] |
save(FXStream &store) const | FXGLTriangleMesh | [virtual] |
setColorBuffer(FXfloat *colors) | FXGLTriangleMesh | [inline] |
setMaterial(FXint side, const FXMaterial &mtl) | FXGLShape | |
setNormalBuffer(FXfloat *normals) | FXGLTriangleMesh | [inline] |
setTextureCoordBuffer(FXfloat *textures) | FXGLTriangleMesh | [inline] |
setTipText(const FXString &text) | FXGLShape | [inline] |
setVertexBuffer(FXfloat *vertices) | FXGLTriangleMesh | |
setVertexNumber(FXint nvertices) | FXGLTriangleMesh | [inline] |
~FXGLObject() | FXGLObject | [inline, virtual] |
~FXGLTriangleMesh() | FXGLTriangleMesh | [virtual] |
~FXObject() | FXObject | [virtual] |