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Main Page Class Hierarchy Alphabetical List Compound List File List Compound Members
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#include <FXDHMat.h>
Public Methods | |
FXDHMat () | |
Constructors. | |
FXDHMat (const FXDHMat &other) | |
FXDHMat (FXdouble w) | |
FXDHMat (FXdouble a00, FXdouble a01, FXdouble a02, FXdouble a03, FXdouble a10, FXdouble a11, FXdouble a12, FXdouble a13, FXdouble a20, FXdouble a21, FXdouble a22, FXdouble a23, FXdouble a30, FXdouble a31, FXdouble a32, FXdouble a33) | |
FXDHMat (const FXDHVec &a, const FXDHVec &b, const FXDHVec &c, const FXDHVec &d) | |
FXDHMat & | operator= (const FXDHMat &other) |
Assignment operators. | |
FXDHMat & | operator= (FXdouble w) |
FXDHMat & | operator+= (const FXDHMat &w) |
FXDHMat & | operator-= (const FXDHMat &w) |
FXDHMat & | operator *= (FXdouble w) |
FXDHMat & | operator *= (const FXDHMat &w) |
FXDHMat & | operator/= (FXdouble w) |
FXDHVec & | operator[] (FXint i) |
Return a non-const reference to the ith row. | |
const FXDHVec & | operator[] (FXint i) const |
Return a const reference to the ith row. | |
operator FXdouble * () | |
Conversion. | |
operator const FXdouble * () const | |
FXDHMat & | eye () |
Set to identity matrix. | |
FXDHMat & | ortho (FXdouble left, FXdouble right, FXdouble bottom, FXdouble top, FXdouble hither, FXdouble yon) |
Orthographic projection. | |
FXDHMat & | frustum (FXdouble left, FXdouble right, FXdouble bottom, FXdouble top, FXdouble hither, FXdouble yon) |
Perspective projection. | |
FXDHMat & | left () |
Multiply by left-hand matrix. | |
FXDHMat & | rot (const FXDQuat &q) |
Multiply by rotation about unit-quaternion. | |
FXDHMat & | rot (const FXDVec &v, FXdouble c, FXdouble s) |
Multiply by rotation c,s about axis. | |
FXDHMat & | rot (const FXDVec &v, FXdouble phi) |
Multiply by rotation of phi about axis. | |
FXDHMat & | xrot (FXdouble c, FXdouble s) |
Multiply by x-rotation. | |
FXDHMat & | xrot (FXdouble phi) |
FXDHMat & | yrot (FXdouble c, FXdouble s) |
Multiply by y-rotation. | |
FXDHMat & | yrot (FXdouble phi) |
FXDHMat & | zrot (FXdouble c, FXdouble s) |
Multiply by z-rotation. | |
FXDHMat & | zrot (FXdouble phi) |
FXDHMat & | look (const FXDVec &eye, const FXDVec &cntr, const FXDVec &vup) |
Look at. | |
FXDHMat & | trans (FXdouble tx, FXdouble ty, FXdouble tz) |
Multiply by translation. | |
FXDHMat & | trans (const FXDVec &v) |
FXDHMat & | scale (FXdouble sx, FXdouble sy, FXdouble sz) |
Multiply by scaling. | |
FXDHMat & | scale (FXdouble s) |
FXDHMat & | scale (const FXDVec &v) |
Friends | |
FXAPI FXDHMat | operator+ (const FXDHMat &a, const FXDHMat &b) |
Other operators. | |
FXAPI FXDHMat | operator- (const FXDHMat &a, const FXDHMat &b) |
FXAPI FXDHMat | operator- (const FXDHMat &a) |
FXAPI FXDHMat | operator * (const FXDHMat &a, const FXDHMat &b) |
FXAPI FXDHMat | operator * (FXdouble x, const FXDHMat &a) |
FXAPI FXDHMat | operator * (const FXDHMat &a, FXdouble x) |
FXAPI FXDHMat | operator/ (const FXDHMat &a, FXdouble x) |
FXAPI FXDHMat | operator/ (FXdouble x, const FXDHMat &a) |
FXAPI FXDHVec | operator * (const FXDHVec &v, const FXDHMat &m) |
Multiply matrix and vector. | |
FXAPI FXDHVec | operator * (const FXDHMat &a, const FXDHVec &v) |
FXAPI FXDVec | operator * (const FXDVec &v, const FXDHMat &m) |
Mutiply matrix and vector, for projective matrix. | |
FXAPI FXDVec | operator * (const FXDHMat &a, const FXDVec &v) |
FXAPI FXdouble | det (const FXDHMat &m) |
Determinant. | |
FXAPI FXDHMat | transpose (const FXDHMat &m) |
Transpose. | |
FXAPI FXDHMat | invert (const FXDHMat &m) |
Invert. | |
FXAPI FXStream & | operator<< (FXStream &store, const FXDHMat &m) |
Save to a stream. | |
FXAPI FXStream & | operator>> (FXStream &store, FXDHMat &m) |
Load from a stream. |