det(const FXHMat &m) | FXHMat | [friend] |
eye() | FXHMat | |
frustum(FXfloat left, FXfloat right, FXfloat bottom, FXfloat top, FXfloat hither, FXfloat yon) | FXHMat | |
FXHMat() | FXHMat | [inline] |
FXHMat(FXfloat w) (defined in FXHMat) | FXHMat | |
FXHMat(FXfloat a00, FXfloat a01, FXfloat a02, FXfloat a03, FXfloat a10, FXfloat a11, FXfloat a12, FXfloat a13, FXfloat a20, FXfloat a21, FXfloat a22, FXfloat a23, FXfloat a30, FXfloat a31, FXfloat a32, FXfloat a33) (defined in FXHMat) | FXHMat | |
FXHMat(const FXHVec &a, const FXHVec &b, const FXHVec &c, const FXHVec &d) (defined in FXHMat) | FXHMat | |
FXHMat(const FXHMat &other) (defined in FXHMat) | FXHMat | |
invert(const FXHMat &m) | FXHMat | [friend] |
left() | FXHMat | |
look(const FXVec &eye, const FXVec &cntr, const FXVec &vup) | FXHMat | |
operator * (defined in FXHMat) | FXHMat | [friend] |
operator * (defined in FXHMat) | FXHMat | [friend] |
operator * (defined in FXHMat) | FXHMat | [friend] |
operator *(const FXHVec &v, const FXHMat &m) | FXHMat | [friend] |
operator * (defined in FXHMat) | FXHMat | [friend] |
operator *(const FXVec &v, const FXHMat &m) | FXHMat | [friend] |
operator * (defined in FXHMat) | FXHMat | [friend] |
operator *=(FXfloat w) (defined in FXHMat) | FXHMat | |
operator *=(const FXHMat &w) (defined in FXHMat) | FXHMat | |
operator const FXfloat *() const (defined in FXHMat) | FXHMat | [inline] |
operator FXfloat *() | FXHMat | [inline] |
operator+(const FXHMat &a, const FXHMat &b) | FXHMat | [friend] |
operator+=(const FXHMat &w) (defined in FXHMat) | FXHMat | |
operator- (defined in FXHMat) | FXHMat | [friend] |
operator- (defined in FXHMat) | FXHMat | [friend] |
operator-=(const FXHMat &w) (defined in FXHMat) | FXHMat | |
operator/ (defined in FXHMat) | FXHMat | [friend] |
operator/ (defined in FXHMat) | FXHMat | [friend] |
operator/=(FXfloat w) (defined in FXHMat) | FXHMat | |
operator<<(FXStream &store, const FXHMat &m) | FXHMat | [friend] |
operator=(const FXHMat &other) | FXHMat | |
operator=(FXfloat w) (defined in FXHMat) | FXHMat | |
operator>>(FXStream &store, FXHMat &m) | FXHMat | [friend] |
operator[](FXint i) | FXHMat | [inline] |
operator[](FXint i) const (defined in FXHMat) | FXHMat | [inline] |
ortho(FXfloat left, FXfloat right, FXfloat bottom, FXfloat top, FXfloat hither, FXfloat yon) | FXHMat | |
rot(const FXQuat &q) | FXHMat | |
rot(const FXVec &v, FXfloat c, FXfloat s) | FXHMat | |
rot(const FXVec &v, FXfloat phi) | FXHMat | |
scale(FXfloat sx, FXfloat sy, FXfloat sz) | FXHMat | |
scale(FXfloat s) (defined in FXHMat) | FXHMat | |
scale(const FXVec &v) (defined in FXHMat) | FXHMat | |
trans(FXfloat tx, FXfloat ty, FXfloat tz) | FXHMat | |
trans(const FXVec &v) (defined in FXHMat) | FXHMat | |
transpose(const FXHMat &m) | FXHMat | [friend] |
xrot(FXfloat c, FXfloat s) | FXHMat | |
xrot(FXfloat phi) (defined in FXHMat) | FXHMat | |
yrot(FXfloat c, FXfloat s) | FXHMat | |
yrot(FXfloat phi) (defined in FXHMat) | FXHMat | |
zrot(FXfloat c, FXfloat s) | FXHMat | |
zrot(FXfloat phi) (defined in FXHMat) | FXHMat | |