det(const FXHMat &m) | FX::FXHMat | [friend] |
eye() | FX::FXHMat | |
frustum(FXfloat left, FXfloat right, FXfloat bottom, FXfloat top, FXfloat hither, FXfloat yon) | FX::FXHMat | |
FXHMat() | FX::FXHMat | [inline] |
FXHMat(FXfloat w) (defined in FX::FXHMat) | FX::FXHMat | |
FXHMat(FXfloat a00, FXfloat a01, FXfloat a02, FXfloat a03, FXfloat a10, FXfloat a11, FXfloat a12, FXfloat a13, FXfloat a20, FXfloat a21, FXfloat a22, FXfloat a23, FXfloat a30, FXfloat a31, FXfloat a32, FXfloat a33) (defined in FX::FXHMat) | FX::FXHMat | |
FXHMat(const FXHVec &a, const FXHVec &b, const FXHVec &c, const FXHVec &d) (defined in FX::FXHMat) | FX::FXHMat | |
FXHMat(const FXHMat &other) (defined in FX::FXHMat) | FX::FXHMat | |
invert(const FXHMat &m) | FX::FXHMat | [friend] |
left() | FX::FXHMat | |
look(const FXVec &eye, const FXVec &cntr, const FXVec &vup) | FX::FXHMat | |
operator * (defined in FX::FXHMat) | FX::FXHMat | [friend] |
operator * (defined in FX::FXHMat) | FX::FXHMat | [friend] |
operator * (defined in FX::FXHMat) | FX::FXHMat | [friend] |
operator *(const FXHVec &v, const FXHMat &m) | FX::FXHMat | [friend] |
operator * (defined in FX::FXHMat) | FX::FXHMat | [friend] |
operator *(const FXVec &v, const FXHMat &m) | FX::FXHMat | [friend] |
operator * (defined in FX::FXHMat) | FX::FXHMat | [friend] |
operator *=(FXfloat w) (defined in FX::FXHMat) | FX::FXHMat | |
operator *=(const FXHMat &w) (defined in FX::FXHMat) | FX::FXHMat | |
operator const FXfloat *() const (defined in FX::FXHMat) | FX::FXHMat | [inline] |
operator FXfloat *() | FX::FXHMat | [inline] |
operator+(const FXHMat &a, const FXHMat &b) | FX::FXHMat | [friend] |
operator+=(const FXHMat &w) (defined in FX::FXHMat) | FX::FXHMat | |
operator- (defined in FX::FXHMat) | FX::FXHMat | [friend] |
operator- (defined in FX::FXHMat) | FX::FXHMat | [friend] |
operator-=(const FXHMat &w) (defined in FX::FXHMat) | FX::FXHMat | |
operator/ (defined in FX::FXHMat) | FX::FXHMat | [friend] |
operator/ (defined in FX::FXHMat) | FX::FXHMat | [friend] |
operator/=(FXfloat w) (defined in FX::FXHMat) | FX::FXHMat | |
operator<<(FXStream &store, const FXHMat &m) | FX::FXHMat | [friend] |
operator=(const FXHMat &other) | FX::FXHMat | |
operator=(FXfloat w) (defined in FX::FXHMat) | FX::FXHMat | |
operator>>(FXStream &store, FXHMat &m) | FX::FXHMat | [friend] |
operator[](FXint i) | FX::FXHMat | [inline] |
operator[](FXint i) const (defined in FX::FXHMat) | FX::FXHMat | [inline] |
ortho(FXfloat left, FXfloat right, FXfloat bottom, FXfloat top, FXfloat hither, FXfloat yon) | FX::FXHMat | |
rot(const FXQuat &q) | FX::FXHMat | |
rot(const FXVec &v, FXfloat c, FXfloat s) | FX::FXHMat | |
rot(const FXVec &v, FXfloat phi) | FX::FXHMat | |
scale(FXfloat sx, FXfloat sy, FXfloat sz) | FX::FXHMat | |
scale(FXfloat s) (defined in FX::FXHMat) | FX::FXHMat | |
scale(const FXVec &v) (defined in FX::FXHMat) | FX::FXHMat | |
trans(FXfloat tx, FXfloat ty, FXfloat tz) | FX::FXHMat | |
trans(const FXVec &v) (defined in FX::FXHMat) | FX::FXHMat | |
transpose(const FXHMat &m) | FX::FXHMat | [friend] |
xrot(FXfloat c, FXfloat s) | FX::FXHMat | |
xrot(FXfloat phi) (defined in FX::FXHMat) | FX::FXHMat | |
yrot(FXfloat c, FXfloat s) | FX::FXHMat | |
yrot(FXfloat phi) (defined in FX::FXHMat) | FX::FXHMat | |
zrot(FXfloat c, FXfloat s) | FX::FXHMat | |
zrot(FXfloat phi) (defined in FX::FXHMat) | FX::FXHMat | |