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#include "FXGLObject.h"
Go to the source code of this file.
Namespaces | |
namespace | FX |
Enumerations | |
enum | { SURFACE_SINGLESIDED = 0, SURFACE_DUALSIDED = 0x00000001, SHADING_NONE = 0, SHADING_SMOOTH = 0x00000002, SHADING_FLAT = 0x00000004, FACECULLING_OFF = 0, FACECULLING_ON = 0x00000008, STYLE_SURFACE = 0x00000010, STYLE_WIREFRAME = 0x00000020, STYLE_POINTS = 0x00000040, STYLE_BOUNDBOX = 0x00000080 } |
Copyright © 1997-2005 Jeroen van der Zijp |