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Namespaces |
namespace | FX |
Functions |
FXVec4f | operator * (const FXVec4f &a, FXfloat n) |
FXVec4f | operator * (FXfloat n, const FXVec4f &a) |
FXVec4f | operator/ (const FXVec4f &a, FXfloat n) |
FXVec4f | operator/ (FXfloat n, const FXVec4f &a) |
bool | operator== (const FXVec4f &a, FXfloat n) |
bool | operator!= (const FXVec4f &a, FXfloat n) |
bool | operator== (FXfloat n, const FXVec4f &a) |
bool | operator!= (FXfloat n, const FXVec4f &a) |
bool | operator< (const FXVec4f &a, FXfloat n) |
bool | operator<= (const FXVec4f &a, FXfloat n) |
bool | operator> (const FXVec4f &a, FXfloat n) |
bool | operator>= (const FXVec4f &a, FXfloat n) |
bool | operator< (FXfloat n, const FXVec4f &a) |
bool | operator<= (FXfloat n, const FXVec4f &a) |
bool | operator> (FXfloat n, const FXVec4f &a) |
bool | operator>= (FXfloat n, const FXVec4f &a) |
FXVec4f | lo (const FXVec4f &a, const FXVec4f &b) |
FXVec4f | hi (const FXVec4f &a, const FXVec4f &b) |
FXVec4f | plane (const FXVec4f &vec) |
FXVec4f | plane (const FXVec3f &vec, FXfloat dist) |
FXVec4f | plane (const FXVec3f &vec, const FXVec3f &p) |
FXVec4f | plane (const FXVec3f &a, const FXVec3f &b, const FXVec3f &c) |
FXVec4f | normalize (const FXVec4f &v) |
FXStream & | operator<< (FXStream &store, const FXVec4f &v) |
FXStream & | operator>> (FXStream &store, FXVec4f &v) |