| bounds() const | FX::FXRegion | |
| contains(FXint x, FXint y) const | FX::FXRegion | |
| contains(FXint x, FXint y, FXint w, FXint h) const | FX::FXRegion | |
| empty() const | FX::FXRegion | |
| FXDC class | FX::FXRegion | [friend] |
| FXDCWindow class | FX::FXRegion | [friend] |
| FXRegion() | FX::FXRegion | |
| FXRegion(const FXRegion &r) | FX::FXRegion | |
| FXRegion(const FXRectangle &rect) | FX::FXRegion | |
| FXRegion(FXint x, FXint y, FXint w, FXint h) | FX::FXRegion | |
| FXRegion(const FXPoint *points, FXuint npoints, bool winding=false) | FX::FXRegion | |
| FXWindow class | FX::FXRegion | [friend] |
| offset(FXint dx, FXint dy) | FX::FXRegion | |
| operator *(const FXRegion &r) const | FX::FXRegion | |
| operator *=(const FXRegion &r) | FX::FXRegion | |
| operator!=(const FXRegion &r) const | FX::FXRegion | |
| operator+(const FXRegion &r) const | FX::FXRegion | |
| operator+=(const FXRegion &r) | FX::FXRegion | |
| operator-(const FXRegion &r) const | FX::FXRegion | |
| operator-=(const FXRegion &r) | FX::FXRegion | |
| operator=(const FXRegion &r) | FX::FXRegion | |
| operator==(const FXRegion &r) const | FX::FXRegion | |
| operator^(const FXRegion &r) const | FX::FXRegion | |
| operator^=(const FXRegion &r) | FX::FXRegion | |
| reset() | FX::FXRegion | |
| ~FXRegion() | FX::FXRegion | |