47 static const FXchar fileExt[];
48 static const FXchar mimeType[];
52 FXBMPImage(
FXApp* a,
const FXuchar *pix=
nullptr,FXuint opts=0,FXint w=1,FXint h=1);
55 virtual FXbool savePixels(
FXStream& store)
const;
58 virtual FXbool loadPixels(
FXStream& store);
71 extern FXAPI FXbool fxcheckBMP(
FXStream& store);
78 extern FXAPI FXbool fxloadBMP(
FXStream& store,FXColor*& data,FXint& width,FXint& height);
83 extern FXAPI FXbool fxsaveBMP(
FXStream& store,
const FXColor *data,FXint width,FXint height);
90 extern FXAPI FXbool fxloadDIB(
FXStream& store,FXColor*& data,FXint& width,FXint& height);
95 extern FXAPI FXbool fxsaveDIB(
FXStream& store,
const FXColor *data,FXint width,FXint height);
The Application object is the central point of a FOX user-interface.
Definition: FXApp.h:134
A stream is a way to serialize data and objects into a byte stream.
Definition: FXStream.h:81
The BMP Image class is a convenience class for working with images in the Microsoft Bitmap (...
Definition: FXBMPImage.h:39
Definition: FX4Splitter.h:28
An Image is a rectangular array of pixels.
Definition: FXImage.h:67