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FXEXEImage.h
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6 * Copyright (C) 2014,2024 by Jeroen van der Zijp. All Rights Reserved. *
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21 #ifndef FXEXEIMAGE_H
22 #define FXEXEIMAGE_H
23 
24 #ifndef FXIMAGE_H
25 #include "FXImage.h"
26 #endif
27 
28 namespace FX {
29 
31 class FXAPI FXEXEImage : public FXImage {
32  FXDECLARE(FXEXEImage)
33 protected:
34  FXint rtype; // Resource type
35  FXint rid; // Resource id
36 protected:
37  FXEXEImage(){}
38 private:
39  FXEXEImage(const FXEXEImage&);
40  FXEXEImage &operator=(const FXEXEImage&);
41 public:
42  static const FXchar fileExt[];
43  static const FXchar mimeType[];
44 public:
45 
47  FXEXEImage(FXApp* a,const FXuchar *pix=nullptr,FXuint opts=0,FXint w=1,FXint h=1,FXint ri=-1,FXint rt=3);
48 
50  void setResType(FXint rt){ rtype=rt; }
51 
53  FXint getResType() const { return rtype; }
54 
56  void setResId(FXint ri){ rid=ri; }
57 
59  FXint getResId() const { return rid; }
60 
62  virtual FXbool savePixels(FXStream& store) const;
63 
65  virtual FXbool loadPixels(FXStream& store);
66 
68  virtual ~FXEXEImage();
69  };
70 
71 
72 #ifndef FXLOADEXE
73 #define FXLOADEXE
74 
78 extern FXAPI FXbool fxcheckEXE(FXStream& store);
79 
80 
84 extern FXAPI FXbool fxloadEXE(FXStream& store,FXColor*& data,FXint& width,FXint& height,FXint type,FXint id);
85 
86 
87 #endif
88 
89 }
90 
91 #endif
FXint getResType() const
Get resource group (type)
Definition: FXEXEImage.h:53
The Application object is the central point of a FOX user-interface.
Definition: FXApp.h:134
A stream is a way to serialize data and objects into a byte stream.
Definition: FXStream.h:81
Definition: FX4Splitter.h:28
void setResId(FXint ri)
Set resource id to load.
Definition: FXEXEImage.h:56
Bitmap from resource in Microsoft Windows executable.
Definition: FXEXEImage.h:31
FXint getResId() const
Get resource id.
Definition: FXEXEImage.h:59
An Image is a rectangular array of pixels.
Definition: FXImage.h:67
void setResType(FXint rt)
Set resource group (type) to load from.
Definition: FXEXEImage.h:50

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