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FXGIFCursor.h
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21 #ifndef FXGIFCURSOR_H
22 #define FXGIFCURSOR_H
23 
24 #ifndef FXCURSOR_H
25 #include "FXCursor.h"
26 #endif
27 
28 namespace FX {
29 
30 
32 class FXAPI FXGIFCursor : public FXCursor {
33  FXDECLARE(FXGIFCursor)
34 protected:
35  FXGIFCursor(){}
36 private:
37  FXGIFCursor(const FXGIFCursor&);
38  FXGIFCursor &operator=(const FXGIFCursor&);
39 public:
40  static const FXchar fileExt[];
41 public:
42 
49  FXGIFCursor(FXApp* a,const FXuchar* pix,FXint hx=0,FXint hy=0);
50 
52  virtual FXbool savePixels(FXStream& store) const;
53 
55  virtual FXbool loadPixels(FXStream& store);
56 
58  virtual ~FXGIFCursor(){}
59  };
60 
61 
62 #ifndef FXLOADGIF
63 #define FXLOADGIF
64 
68 extern FXAPI FXbool fxcheckGIF(FXStream& store);
69 
70 
76 extern FXAPI FXbool fxloadGIF(FXStream& store,FXColor*& data,FXint& width,FXint& height,FXbool flag=true);
77 
78 
84 extern FXAPI FXbool fxsaveGIF(FXStream& store,const FXColor *data,FXint width,FXint height,FXbool flag=true);
85 
86 #endif
87 
88 }
89 
90 #endif
virtual ~FXGIFCursor()
Destroy.
Definition: FXGIFCursor.h:58
GIF Cursor class.
Definition: FXGIFCursor.h:32
The Application object is the central point of a FOX user-interface.
Definition: FXApp.h:134
A stream is a way to serialize data and objects into a byte stream.
Definition: FXStream.h:81
Definition: FX4Splitter.h:28
Cursor class.
Definition: FXCursor.h:52

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