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FXIFFImage.h
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6 * Copyright (C) 2004,2024 by Jeroen van der Zijp. All Rights Reserved. *
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21 #ifndef FXIFFIMAGE_H
22 #define FXIFFIMAGE_H
23 
24 #ifndef FXIMAGE_H
25 #include "FXImage.h"
26 #endif
27 
28 namespace FX {
29 
30 
34 class FXAPI FXIFFImage : public FXImage {
35  FXDECLARE(FXIFFImage)
36 protected:
37  FXIFFImage(){}
38 private:
39  FXIFFImage(const FXIFFImage&);
40  FXIFFImage &operator=(const FXIFFImage&);
41 public:
42  static const FXchar fileExt[];
43  static const FXchar mimeType[];
44 public:
45 
47  FXIFFImage(FXApp* a,const FXuchar *pix=nullptr,FXuint opts=0,FXint w=1,FXint h=1);
48 
50  virtual FXbool savePixels(FXStream& store) const;
51 
53  virtual FXbool loadPixels(FXStream& store);
54 
56  virtual ~FXIFFImage();
57  };
58 
59 
60 #ifndef FXLOADIFF
61 #define FXLOADIFF
62 
66 extern FXAPI FXbool fxcheckIFF(FXStream& store);
67 
68 
74 extern FXAPI FXbool fxloadIFF(FXStream& store,FXColor*& data,FXint& width,FXint& height);
75 
76 #endif
77 
78 }
79 
80 #endif
The IFF Image provides support for the EA/Amiga Image File Format.
Definition: FXIFFImage.h:34
The Application object is the central point of a FOX user-interface.
Definition: FXApp.h:134
A stream is a way to serialize data and objects into a byte stream.
Definition: FXStream.h:81
Definition: FX4Splitter.h:28
An Image is a rectangular array of pixels.
Definition: FXImage.h:67

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