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This is the complete list of members for FX::FXMat4d, including all inherited members.
affineInvert() const | FX::FXMat4d | |
det() const | FX::FXMat4d | |
FXMat4d() | FX::FXMat4d | inline |
FXMat4d(FXdouble s) | FX::FXMat4d | |
FXMat4d(const FXMat3d &s) | FX::FXMat4d | |
FXMat4d(const FXMat4d &s) | FX::FXMat4d | |
FXMat4d(const FXdouble s[]) | FX::FXMat4d | |
FXMat4d(FXdouble a, FXdouble b, FXdouble c, FXdouble d) | FX::FXMat4d | |
FXMat4d(FXdouble a00, FXdouble a01, FXdouble a02, FXdouble a03, FXdouble a10, FXdouble a11, FXdouble a12, FXdouble a13, FXdouble a20, FXdouble a21, FXdouble a22, FXdouble a23, FXdouble a30, FXdouble a31, FXdouble a32, FXdouble a33) | FX::FXMat4d | |
FXMat4d(const FXVec4d &a, const FXVec4d &b, const FXVec4d &c, const FXVec4d &d) | FX::FXMat4d | |
FXMat4d(const FXQuatd &quat) | FX::FXMat4d | |
getFrustum(FXdouble &xlo, FXdouble &xhi, FXdouble &ylo, FXdouble &yhi, FXdouble &zlo, FXdouble &zhi) const | FX::FXMat4d | |
getOrtho(FXdouble &xlo, FXdouble &xhi, FXdouble &ylo, FXdouble &yhi, FXdouble &zlo, FXdouble &zhi) const | FX::FXMat4d | |
identity() | FX::FXMat4d | |
invert() const | FX::FXMat4d | |
isIdentity() const | FX::FXMat4d | |
left() | FX::FXMat4d | |
look(const FXVec3d &from, const FXVec3d &to, const FXVec3d &up) | FX::FXMat4d | |
m (defined in FX::FXMat4d) | FX::FXMat4d | protected |
mirror(const FXVec3d &n) | FX::FXMat4d | |
normalMatrix() const | FX::FXMat4d | |
operator const FXdouble *() const (defined in FX::FXMat4d) | FX::FXMat4d | inline |
operator FXdouble *() | FX::FXMat4d | inline |
operator*=(const FXMat4d &w) (defined in FX::FXMat4d) | FX::FXMat4d | |
operator*=(FXdouble w) (defined in FX::FXMat4d) | FX::FXMat4d | |
operator+=(const FXMat4d &w) | FX::FXMat4d | |
operator-() const | FX::FXMat4d | |
operator-=(const FXMat4d &w) (defined in FX::FXMat4d) | FX::FXMat4d | |
operator/=(FXdouble w) (defined in FX::FXMat4d) | FX::FXMat4d | |
operator=(FXdouble s) | FX::FXMat4d | |
operator=(const FXMat3d &s) | FX::FXMat4d | |
operator=(const FXMat4d &s) (defined in FX::FXMat4d) | FX::FXMat4d | |
operator=(const FXQuatd &quat) | FX::FXMat4d | |
operator=(const FXdouble s[]) | FX::FXMat4d | |
operator[](FXint i) | FX::FXMat4d | inline |
operator[](FXint i) const (defined in FX::FXMat4d) | FX::FXMat4d | inline |
rigidInvert() const | FX::FXMat4d | |
rot(const FXMat3d &r) | FX::FXMat4d | |
rot(const FXQuatd &q) | FX::FXMat4d | |
rot(const FXVec3d &v, FXdouble c, FXdouble s) | FX::FXMat4d | |
rot(const FXVec3d &v, FXdouble phi) | FX::FXMat4d | |
scale(FXdouble sx, FXdouble sy, FXdouble sz) | FX::FXMat4d | |
scale(const FXVec3d &v) (defined in FX::FXMat4d) | FX::FXMat4d | |
scale(FXdouble s) (defined in FX::FXMat4d) | FX::FXMat4d | |
set(FXdouble s) | FX::FXMat4d | |
set(const FXMat3d &s) | FX::FXMat4d | |
set(const FXMat4d &s) | FX::FXMat4d | |
set(const FXdouble s[]) | FX::FXMat4d | |
set(FXdouble a, FXdouble b, FXdouble c, FXdouble d) | FX::FXMat4d | |
set(FXdouble a00, FXdouble a01, FXdouble a02, FXdouble a03, FXdouble a10, FXdouble a11, FXdouble a12, FXdouble a13, FXdouble a20, FXdouble a21, FXdouble a22, FXdouble a23, FXdouble a30, FXdouble a31, FXdouble a32, FXdouble a33) | FX::FXMat4d | |
set(const FXVec4d &a, const FXVec4d &b, const FXVec4d &c, const FXVec4d &d) | FX::FXMat4d | |
set(const FXQuatd &quat) | FX::FXMat4d | |
setFrustum(FXdouble xlo, FXdouble xhi, FXdouble ylo, FXdouble yhi, FXdouble zlo, FXdouble zhi) | FX::FXMat4d | |
setInverseFrustum(FXdouble xlo, FXdouble xhi, FXdouble ylo, FXdouble yhi, FXdouble zlo, FXdouble zhi) | FX::FXMat4d | |
setInverseOrtho(FXdouble xlo, FXdouble xhi, FXdouble ylo, FXdouble yhi, FXdouble zlo, FXdouble zhi) | FX::FXMat4d | |
setOrtho(FXdouble xlo, FXdouble xhi, FXdouble ylo, FXdouble yhi, FXdouble zlo, FXdouble zhi) | FX::FXMat4d | |
trans(FXdouble tx, FXdouble ty, FXdouble tz) | FX::FXMat4d | |
trans(const FXVec3d &v) (defined in FX::FXMat4d) | FX::FXMat4d | |
transpose() const | FX::FXMat4d | |
xrot(FXdouble c, FXdouble s) | FX::FXMat4d | |
xrot(FXdouble phi) (defined in FX::FXMat4d) | FX::FXMat4d | |
yrot(FXdouble c, FXdouble s) | FX::FXMat4d | |
yrot(FXdouble phi) (defined in FX::FXMat4d) | FX::FXMat4d | |
zrot(FXdouble c, FXdouble s) | FX::FXMat4d | |
zrot(FXdouble phi) (defined in FX::FXMat4d) | FX::FXMat4d | |
~FXMat4d() | FX::FXMat4d | inline |
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