det(const FXMat3f &m) | FX::FXMat3f | [friend] |
eye() | FX::FXMat3f | |
FXMat3f() | FX::FXMat3f | [inline] |
FXMat3f(FXfloat w) (defined in FX::FXMat3f) | FX::FXMat3f | |
FXMat3f(FXfloat a00, FXfloat a01, FXfloat a02, FXfloat a10, FXfloat a11, FXfloat a12, FXfloat a20, FXfloat a21, FXfloat a22) (defined in FX::FXMat3f) | FX::FXMat3f | |
FXMat3f(const FXVec3f &a, const FXVec3f &b, const FXVec3f &c) (defined in FX::FXMat3f) | FX::FXMat3f | |
FXMat3f(const FXMat3f &other) (defined in FX::FXMat3f) | FX::FXMat3f | |
invert(const FXMat3f &m) | FX::FXMat3f | [friend] |
operator * (defined in FX::FXMat3f) | FX::FXMat3f | [friend] |
operator * (defined in FX::FXMat3f) | FX::FXMat3f | [friend] |
operator * (defined in FX::FXMat3f) | FX::FXMat3f | [friend] |
operator *(const FXVec3f &v, const FXMat3f &m) | FX::FXMat3f | [friend] |
operator * (defined in FX::FXMat3f) | FX::FXMat3f | [friend] |
operator *(const FXVec2f &v, const FXMat3f &m) | FX::FXMat3f | [friend] |
operator * (defined in FX::FXMat3f) | FX::FXMat3f | [friend] |
operator *=(FXfloat w) (defined in FX::FXMat3f) | FX::FXMat3f | |
operator *=(const FXMat3f &w) (defined in FX::FXMat3f) | FX::FXMat3f | |
operator const FXfloat *() const (defined in FX::FXMat3f) | FX::FXMat3f | [inline] |
operator FXfloat *() | FX::FXMat3f | [inline] |
operator+(const FXMat3f &a, const FXMat3f &b) | FX::FXMat3f | [friend] |
operator+=(const FXMat3f &w) (defined in FX::FXMat3f) | FX::FXMat3f | |
operator- (defined in FX::FXMat3f) | FX::FXMat3f | [friend] |
operator- (defined in FX::FXMat3f) | FX::FXMat3f | [friend] |
operator-=(const FXMat3f &w) (defined in FX::FXMat3f) | FX::FXMat3f | |
operator/ (defined in FX::FXMat3f) | FX::FXMat3f | [friend] |
operator/ (defined in FX::FXMat3f) | FX::FXMat3f | [friend] |
operator/=(FXfloat w) (defined in FX::FXMat3f) | FX::FXMat3f | |
operator<<(FXStream &store, const FXMat3f &m) | FX::FXMat3f | [friend] |
operator=(const FXMat3f &other) | FX::FXMat3f | |
operator=(FXfloat w) (defined in FX::FXMat3f) | FX::FXMat3f | |
operator>>(FXStream &store, FXMat3f &m) | FX::FXMat3f | [friend] |
operator[](FXint i) | FX::FXMat3f | [inline] |
operator[](FXint i) const (defined in FX::FXMat3f) | FX::FXMat3f | [inline] |
rot(FXfloat c, FXfloat s) | FX::FXMat3f | |
rot(FXfloat phi) (defined in FX::FXMat3f) | FX::FXMat3f | |
scale(FXfloat sx, FXfloat sy) | FX::FXMat3f | |
scale(FXfloat s) (defined in FX::FXMat3f) | FX::FXMat3f | |
trans(FXfloat tx, FXfloat ty) | FX::FXMat3f | |
transpose(const FXMat3f &m) | FX::FXMat3f | [friend] |