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00001 /******************************************************************************** 00002 * * 00003 * I m a g e O b j e c t * 00004 * * 00005 ********************************************************************************* 00006 * Copyright (C) 1997,2005 by Jeroen van der Zijp. All Rights Reserved. * 00007 ********************************************************************************* 00008 * This library is free software; you can redistribute it and/or * 00009 * modify it under the terms of the GNU Lesser General Public * 00010 * License as published by the Free Software Foundation; either * 00011 * version 2.1 of the License, or (at your option) any later version. * 00012 * * 00013 * This library is distributed in the hope that it will be useful, * 00014 * but WITHOUT ANY WARRANTY; without even the implied warranty of * 00015 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * 00016 * Lesser General Public License for more details. * 00017 * * 00018 * You should have received a copy of the GNU Lesser General Public * 00019 * License along with this library; if not, write to the Free Software * 00020 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. * 00021 ********************************************************************************* 00022 * $Id: FXImage.h,v 1.61 2005/01/16 16:06:06 fox Exp $ * 00023 ********************************************************************************/ 00024 #ifndef FXIMAGE_H 00025 #define FXIMAGE_H 00026 00027 #ifndef FXDRAWABLE_H 00028 #include "FXDrawable.h" 00029 #endif 00030 00031 namespace FX { 00032 00033 00034 /// Image rendering hints 00035 enum { 00036 IMAGE_KEEP = 0x00000001, /// Keep pixel data in client 00037 IMAGE_OWNED = 0x00000002, /// Pixel data is owned by image 00038 IMAGE_DITHER = 0, /// Dither image to look better 00039 IMAGE_NEAREST = 0x00000004, /// Turn off dithering and map to nearest color 00040 IMAGE_OPAQUE = 0x00000008, /// Force opaque background 00041 IMAGE_ALPHACOLOR = 0x00000010, /// Override transparancy color 00042 IMAGE_SHMI = 0x00000020, /// Using shared memory image 00043 IMAGE_SHMP = 0x00000040, /// Using shared memory pixmap 00044 IMAGE_ALPHAGUESS = 0x00000080 /// Guess transparency color from corners 00045 }; 00046 00047 00048 class FXDC; 00049 class FXDCWindow; 00050 00051 00052 /** 00053 * An Image is a rectangular array of pixels. It supports two representations 00054 * of these pixels: a client-side pixel buffer which is stored as an array of 00055 * FXColor, and a server-side pixmap which is stored in an organization directly 00056 * compatible with the screen, for fast drawing onto the device. 00057 * The server-side representation is not directly accessible from the current 00058 * process as it lives in the process of the X Server or GDI. 00059 */ 00060 class FXAPI FXImage : public FXDrawable { 00061 FXDECLARE(FXImage) 00062 friend class FXDC; 00063 friend class FXDCWindow; 00064 protected: 00065 FXColor *data; // Pixel data 00066 FXuint options; // Options 00067 private: 00068 #ifdef WIN32 00069 virtual FXID GetDC() const; 00070 virtual int ReleaseDC(FXID) const; 00071 #endif 00072 #ifndef WIN32 00073 void render_true_32(void *xim,FXuchar *img); 00074 void render_true_24(void *xim,FXuchar *img); 00075 void render_true_16_fast(void *xim,FXuchar *img); 00076 void render_true_16_dither(void *xim,FXuchar *img); 00077 void render_true_8_fast(void *xim,FXuchar *img); 00078 void render_true_8_dither(void *xim,FXuchar *img); 00079 void render_true_N_fast(void *xim,FXuchar *img); 00080 void render_true_N_dither(void *xim,FXuchar *img); 00081 void render_index_4_fast(void *xim,FXuchar *img); 00082 void render_index_4_dither(void *xim,FXuchar *img); 00083 void render_index_8_fast(void *xim,FXuchar *img); 00084 void render_index_8_dither(void *xim,FXuchar *img); 00085 void render_index_N_fast(void *xim,FXuchar *img); 00086 void render_index_N_dither(void *xim,FXuchar *img); 00087 void render_gray_8_fast(void *xim,FXuchar *img); 00088 void render_gray_8_dither(void *xim,FXuchar *img); 00089 void render_gray_N_fast(void *xim,FXuchar *img); 00090 void render_gray_N_dither(void *xim,FXuchar *img); 00091 void render_mono_1_fast(void *xim,FXuchar *img); 00092 void render_mono_1_dither(void *xim,FXuchar *img); 00093 #endif 00094 protected: 00095 FXImage(); 00096 private: 00097 FXImage(const FXImage&); 00098 FXImage &operator=(const FXImage&); 00099 public: 00100 00101 /** 00102 * Create an image. If a client-side pixel buffer has been specified, 00103 * the image does not own the pixel buffer unless the IMAGE_OWNED flag is 00104 * set. If the IMAGE_OWNED flag is set but a NULL pixel buffer is 00105 * passed, a pixel buffer will be automatically created and will be owned 00106 * by the image. The flags IMAGE_SHMI and IMAGE_SHMP may be specified for 00107 * large images to instruct render() to use shared memory to communicate 00108 * with the server. 00109 */ 00110 FXImage(FXApp* a,const FXColor *pix=NULL,FXuint opts=0,FXint w=1,FXint h=1); 00111 00112 /// Change options 00113 void setOptions(FXuint opts); 00114 00115 /// To get to the option flags 00116 FXuint getOptions() const { return options; } 00117 00118 /** 00119 * Populate the image with new pixel data of the same size; it will assume 00120 * ownership of the pixel data if image IMAGE_OWNED option is passed. 00121 * The server-side representation of the image, if it exists, is not updated. 00122 * This can be done by calling render(). 00123 */ 00124 virtual void setData(FXColor *pix,FXuint opts=0); 00125 00126 /** 00127 * Populate the image with new pixel data of a new size; it will assume ownership 00128 * of the pixel data if image IMAGE_OWNED option is passed. The size of the server- 00129 * side representation of the image, if it exists, is adjusted but the contents are 00130 * not updated yet. This can be done by calling render(). 00131 */ 00132 virtual void setData(FXColor *pix,FXuint opts,FXint w,FXint h); 00133 00134 /// Return pointer to the pixel data of the image 00135 FXColor* getData() const { return data; } 00136 00137 /// Get pixel at x,y 00138 FXColor getPixel(FXint x,FXint y) const { return data[y*width+x]; } 00139 00140 /// Change pixel at x,y 00141 void setPixel(FXint x,FXint y,FXColor color){ data[y*width+x]=color; } 00142 00143 /// Scan the image and return FALSE if fully opaque 00144 FXbool hasAlpha() const; 00145 00146 /** 00147 * Create the server side pixmap, then call render() to fill it with the 00148 * pixel data from the client-side buffer. After the server-side image has 00149 * been created, the client-side pixel buffer will be deleted unless 00150 * IMAGE_KEEP has been specified. If the pixel buffer is not owned, i.e. 00151 * the flag IMAGE_OWNED is not set, the pixel buffer will not be deleted, 00152 * however the pixel buffer will be set to NULL. 00153 */ 00154 virtual void create(); 00155 00156 /** 00157 * Detach the server side pixmap from the Image. 00158 * Afterwards, the Image is left as if it never had a server-side resources. 00159 */ 00160 virtual void detach(); 00161 00162 /** 00163 * Destroy the server-side pixmap. 00164 * The client-side pixel buffer is not affected. 00165 */ 00166 virtual void destroy(); 00167 00168 /** 00169 * Retrieves pixels from the server-side image. For example, to make 00170 * screen snapshots, or to retrieve an image after it has been drawin 00171 * into by various means. 00172 */ 00173 virtual void restore(); 00174 00175 /** 00176 * Render the server-side representation of the image from client-side 00177 * pixels. Normally, IMAGE_DITHER is used which causes the server-side 00178 * representation to be rendered using a 16x16 ordered dither if necessary; 00179 * however if IMAGE_NEAREST is used a faster (but uglier-looking), nearest 00180 * neighbor algorithm is used. 00181 */ 00182 virtual void render(); 00183 00184 /** 00185 * Release the client-side pixels buffer, free it if it was owned. 00186 * If it is not owned, the image just forgets about the buffer. 00187 */ 00188 virtual void release(); 00189 00190 /** 00191 * Resize both client-side and server-side representations (if any) to the 00192 * given width and height. The new representations typically contain garbage 00193 * after this operation and need to be re-filled. 00194 */ 00195 virtual void resize(FXint w,FXint h); 00196 00197 /** 00198 * Rescale pixels image to the specified width and height; this calls 00199 * resize() to adjust the client and server side representations. 00200 */ 00201 virtual void scale(FXint w,FXint h,FXint quality=0); 00202 00203 /// Mirror image horizontally and/or vertically 00204 virtual void mirror(FXbool horizontal,FXbool vertical); 00205 00206 /** 00207 * Rotate image by degrees ccw; this calls resize() to adjust the client 00208 * and server side representations if necessary. 00209 */ 00210 virtual void rotate(FXint degrees); 00211 00212 /** 00213 * Crop image to given rectangle; this calls resize() to adjust the client 00214 * and server side representations. The new image may be smaller or larger 00215 * than the old one; blank areas are filled with color. There must be at 00216 * least one pixel of overlap between the old and the new image. 00217 */ 00218 virtual void crop(FXint x,FXint y,FXint w,FXint h,FXColor color=0); 00219 00220 /// Fill image with uniform color 00221 virtual void fill(FXColor color); 00222 00223 /// Fade image to uniform color 00224 virtual void fade(FXColor color,FXint factor=255); 00225 00226 /** 00227 * Shear image horizontally; the number of pixels is equal to the 00228 * shear parameter times 256. The area outside the image is filled 00229 * with transparent black, unless another color is specified. 00230 */ 00231 virtual void xshear(FXint shear,FXColor clr=0); 00232 00233 /** 00234 * Shear image vertically; the number of pixels is equal to the 00235 * shear parameter times 256. The area outside the image is filled 00236 * with transparent black, unless another color is specified. 00237 */ 00238 virtual void yshear(FXint shear,FXColor clr=0); 00239 00240 /// Fill horizontal gradient 00241 virtual void hgradient(FXColor left,FXColor right); 00242 00243 /// Fill vertical gradient 00244 virtual void vgradient(FXColor top,FXColor bottom); 00245 00246 /// Fill with gradient 00247 virtual void gradient(FXColor topleft,FXColor topright,FXColor bottomleft,FXColor bottomright); 00248 00249 /// Blend image over uniform color 00250 virtual void blend(FXColor color); 00251 00252 /// Save object to stream 00253 virtual void save(FXStream& store) const; 00254 00255 /// Load object from stream 00256 virtual void load(FXStream& store); 00257 00258 /// Save pixel data only 00259 virtual FXbool savePixels(FXStream& store) const; 00260 00261 /// Load pixel data only 00262 virtual FXbool loadPixels(FXStream& store); 00263 00264 /// Destructor 00265 virtual ~FXImage(); 00266 }; 00267 00268 } 00269 00270 #endif
Copyright © 1997-2005 Jeroen van der Zijp |