bounds() const | FX::FXRegion | |
contains(FXint x, FXint y) const | FX::FXRegion | |
contains(FXint x, FXint y, FXint w, FXint h) const | FX::FXRegion | |
empty() const | FX::FXRegion | |
FXRegion() | FX::FXRegion | |
FXRegion(const FXRegion &r) | FX::FXRegion | |
FXRegion(const FXRectangle &rect) | FX::FXRegion | |
FXRegion(FXint x, FXint y, FXint w, FXint h) | FX::FXRegion | |
FXRegion(const FXPoint *points, FXuint npoints, FXbool winding=FALSE) | FX::FXRegion | |
offset(FXint dx, FXint dy) | FX::FXRegion | |
operator *(const FXRegion &r1, const FXRegion &r2) | FX::FXRegion | [friend] |
operator *=(const FXRegion &r) | FX::FXRegion | |
operator!=(const FXRegion &r1, const FXRegion &r2) | FX::FXRegion | [friend] |
operator+(const FXRegion &r1, const FXRegion &r2) | FX::FXRegion | [friend] |
operator+=(const FXRegion &r) | FX::FXRegion | |
operator-(const FXRegion &r1, const FXRegion &r2) | FX::FXRegion | [friend] |
operator-=(const FXRegion &r) | FX::FXRegion | |
operator=(const FXRegion &r) | FX::FXRegion | |
operator==(const FXRegion &r1, const FXRegion &r2) | FX::FXRegion | [friend] |
operator^(const FXRegion &r1, const FXRegion &r2) | FX::FXRegion | [friend] |
operator^=(const FXRegion &r) | FX::FXRegion | |
reset() | FX::FXRegion | |
~FXRegion() | FX::FXRegion | |