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00001 /******************************************************************************** 00002 * * 00003 * B u t t o n W i d g e t * 00004 * * 00005 ********************************************************************************* 00006 * Copyright (C) 1997,2006 by Jeroen van der Zijp. All Rights Reserved. * 00007 ********************************************************************************* 00008 * This library is free software; you can redistribute it and/or * 00009 * modify it under the terms of the GNU Lesser General Public * 00010 * License as published by the Free Software Foundation; either * 00011 * version 2.1 of the License, or (at your option) any later version. * 00012 * * 00013 * This library is distributed in the hope that it will be useful, * 00014 * but WITHOUT ANY WARRANTY; without even the implied warranty of * 00015 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * 00016 * Lesser General Public License for more details. * 00017 * * 00018 * You should have received a copy of the GNU Lesser General Public * 00019 * License along with this library; if not, write to the Free Software * 00020 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. * 00021 ********************************************************************************* 00022 * $Id: FXButton.h,v 1.38 2006/01/22 17:57:59 fox Exp $ * 00023 ********************************************************************************/ 00024 #ifndef FXBUTTON_H 00025 #define FXBUTTON_H 00026 00027 #ifndef FXLABEL_H 00028 #include "FXLabel.h" 00029 #endif 00030 00031 namespace FX { 00032 00033 00034 /// Button state bits 00035 enum { 00036 STATE_UP = 0, /// Button is up 00037 STATE_DOWN = 1, /// Button is down 00038 STATE_ENGAGED = 2, /// Button is engaged 00039 STATE_UNCHECKED = STATE_UP, /// Same as STATE_UP (used for check buttons or radio buttons) 00040 STATE_CHECKED = STATE_ENGAGED /// Same as STATE_ENGAGED (used for check buttons or radio buttons) 00041 }; 00042 00043 00044 /// Button flags 00045 enum { 00046 BUTTON_AUTOGRAY = 0x00800000, /// Automatically gray out when not updated 00047 BUTTON_AUTOHIDE = 0x01000000, /// Automatically hide button when not updated 00048 BUTTON_TOOLBAR = 0x02000000, /// Toolbar style button [flat look] 00049 BUTTON_DEFAULT = 0x04000000, /// May become default button when receiving focus 00050 BUTTON_INITIAL = 0x08000000, /// This button is the initial default button 00051 BUTTON_NORMAL = (FRAME_RAISED|FRAME_THICK|JUSTIFY_NORMAL|ICON_BEFORE_TEXT) 00052 }; 00053 00054 00055 /** 00056 * A button provides a push button, with optional icon and/or text label. 00057 * When pressed, the button widget sends a SEL_COMMAND to its target. 00058 * Passing the BUTTON_TOOLBAR style option gives buttons a "flat" look, and 00059 * causes the edge of the button to be raised when the cursor moves over it. 00060 * Passing BUTTON_DEFAULT allows the button to become the default button in 00061 * a dialog, when the focus moves to it. The default widget in a dialog 00062 * is the widget which will accept the RETURN key when it is pressed. 00063 * The BUTTON_INITIAL flag makes the button the default widget when the 00064 * focus moves to a widget which can not itself be a default widget. 00065 * There should be only a single button in the dialog which is the 00066 * initial default; typically this is the OK or CLOSE button. 00067 * The option BUTTON_AUTOGRAY (BUTTON_AUTOHIDE) causes the button to be grayed 00068 * out (hidden) if its handler does not respond to the SEL_UPDATE message. 00069 * This is useful when messages are delegated, for example when using a 00070 * multiple document interface, where the ultimaye destination of a message 00071 * can be changed. 00072 */ 00073 class FXAPI FXButton : public FXLabel { 00074 FXDECLARE(FXButton) 00075 protected: 00076 FXuchar state; 00077 protected: 00078 FXButton(); 00079 private: 00080 FXButton(const FXButton&); 00081 FXButton& operator=(const FXButton&); 00082 public: 00083 long onPaint(FXObject*,FXSelector,void*); 00084 long onUpdate(FXObject*,FXSelector,void*); 00085 long onEnter(FXObject*,FXSelector,void*); 00086 long onLeave(FXObject*,FXSelector,void*); 00087 long onFocusIn(FXObject*,FXSelector,void*); 00088 long onFocusOut(FXObject*,FXSelector,void*); 00089 long onUngrabbed(FXObject*,FXSelector,void*); 00090 long onLeftBtnPress(FXObject*,FXSelector,void*); 00091 long onLeftBtnRelease(FXObject*,FXSelector,void*); 00092 long onKeyPress(FXObject*,FXSelector,void*); 00093 long onKeyRelease(FXObject*,FXSelector,void*); 00094 long onHotKeyPress(FXObject*,FXSelector,void*); 00095 long onHotKeyRelease(FXObject*,FXSelector,void*); 00096 long onCheck(FXObject*,FXSelector,void*); 00097 long onUncheck(FXObject*,FXSelector,void*); 00098 long onCmdSetValue(FXObject*,FXSelector,void*); 00099 long onCmdSetIntValue(FXObject*,FXSelector,void*); 00100 long onCmdGetIntValue(FXObject*,FXSelector,void*); 00101 public: 00102 00103 /// Construct button with text and icon 00104 FXButton(FXComposite* p,const FXString& text,FXIcon* ic=NULL,FXObject* tgt=NULL,FXSelector sel=0,FXuint opts=BUTTON_NORMAL,FXint x=0,FXint y=0,FXint w=0,FXint h=0,FXint pl=DEFAULT_PAD,FXint pr=DEFAULT_PAD,FXint pt=DEFAULT_PAD,FXint pb=DEFAULT_PAD); 00105 00106 /// Returns true because a button can receive focus 00107 virtual bool canFocus() const; 00108 00109 /// Move the focus to this window 00110 virtual void setFocus(); 00111 00112 /// Remove the focus from this window 00113 virtual void killFocus(); 00114 00115 /// Set as default button 00116 virtual void setDefault(FXbool enable=TRUE); 00117 00118 /// Set the button state 00119 void setState(FXuint s); 00120 00121 /// Get the button state 00122 FXuint getState() const { return state; } 00123 00124 /// Set the button style flags 00125 void setButtonStyle(FXuint style); 00126 00127 /// Get the button style flags 00128 FXuint getButtonStyle() const; 00129 00130 }; 00131 00132 } 00133 00134 #endif
Copyright © 1997-2005 Jeroen van der Zijp |