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#include <FXGLCylinder.h>
Inheritance diagram for FX::FXGLCylinder:
Public Member Functions | |
FXGLCylinder (FXfloat x, FXfloat y, FXfloat z, FXfloat h=1.0f, FXfloat r=1.0f) | |
FXGLCylinder (FXfloat x, FXfloat y, FXfloat z, FXfloat h, FXfloat r, const FXMaterial &mtl) | |
FXGLCylinder (const FXGLCylinder &orig) | |
virtual FXGLObject * | copy () |
void | setRadius (FXfloat r) |
FXfloat | getRadius () const |
void | setHeight (FXfloat h) |
FXfloat | getHeight () const |
virtual void | save (FXStream &store) const |
virtual void | load (FXStream &store) |
virtual | ~FXGLCylinder () |
Public Attributes | |
FXfloat | height |
FXfloat | radius |
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Construct with specified origin, height and radius.
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Construct with specified origin, height, radius and material.
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Copy constructor.
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Copy this object.
Reimplemented from FX::FXGLShape. |
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Change radius.
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Change height.
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Save to a stream.
Reimplemented from FX::FXGLShape. |
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Load from a stream.
Reimplemented from FX::FXGLShape. |
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Copyright © 1997-2005 Jeroen van der Zijp |