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#include <FXMenuCascade.h>
Inheritance diagram for FX::FXMenuCascade:
Public Member Functions | |
FXMenuCascade (FXComposite *p, const FXString &text, FXIcon *ic=NULL, FXPopup *pup=NULL, FXuint opts=0) | |
virtual void | create () |
virtual void | detach () |
virtual void | destroy () |
virtual bool | canFocus () const |
virtual void | setFocus () |
virtual void | killFocus () |
void | setMenu (FXPopup *pup) |
FXPopup * | getMenu () const |
virtual bool | contains (FXint parentx, FXint parenty) const |
virtual void | save (FXStream &store) const |
virtual void | load (FXStream &store) |
virtual | ~FXMenuCascade () |
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Construct a menu cascade responsible for the given popup menu.
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Destructor.
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Create server-side resources.
Reimplemented from FX::FXMenuCaption. |
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Detach server-side resources.
Reimplemented from FX::FXMenuCaption. |
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Destroy server-side resources.
Reimplemented from FX::FXWindow. |
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Yes it can receive the focus.
Reimplemented from FX::FXWindow. |
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Move the focus to this window.
Reimplemented from FX::FXWindow. |
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Remove the focus from this window.
Reimplemented from FX::FXWindow. |
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Set popup menu to pop up.
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Return popup menu.
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True if this menu or is popup logically contains the mouse.
Reimplemented from FX::FXWindow. |
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Save menu to a stream.
Reimplemented from FX::FXMenuCaption. |
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Load menu from a stream.
Reimplemented from FX::FXMenuCaption. |
Copyright © 1997-2005 Jeroen van der Zijp |