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FX::FXSphered Member List

This is the complete list of members for FX::FXSphered, including all inherited members.

centerFX::FXSphered
contains(FXdouble x, FXdouble y, FXdouble z) const FX::FXSphered
contains(const FXVec3d &p) const FX::FXSphered
contains(const FXRanged &box) const FX::FXSphered
contains(const FXSphered &sphere) const FX::FXSphered
diameter() const FX::FXSphered [inline]
empty() const FX::FXSphered [inline]
FXSphered()FX::FXSphered [inline]
FXSphered(const FXSphered &sphere)FX::FXSphered [inline]
FXSphered(const FXVec3d &cen, FXdouble rad=0.0)FX::FXSphered [inline]
FXSphered(FXdouble x, FXdouble y, FXdouble z, FXdouble rad=0.0)FX::FXSphered [inline]
FXSphered(const FXRanged &bounds)FX::FXSphered
include(FXdouble x, FXdouble y, FXdouble z)FX::FXSphered
include(const FXVec3d &p)FX::FXSphered
include(const FXRanged &box)FX::FXSphered
include(const FXSphered &sphere)FX::FXSphered
includeInRadius(FXdouble x, FXdouble y, FXdouble z)FX::FXSphered
includeInRadius(const FXVec3d &p)FX::FXSphered
includeInRadius(const FXRanged &box)FX::FXSphered
includeInRadius(const FXSphered &sphere)FX::FXSphered
intersect(const FXVec4d &plane) const FX::FXSphered
intersect(const FXVec3d &u, const FXVec3d &v) const FX::FXSphered
operator!=(const FXSphered &s) const FX::FXSphered [inline]
operator<<(FXStream &store, const FXSphered &sphere)FX::FXSphered [friend]
operator=(const FXSphered &sphere)FX::FXSphered [inline]
operator==(const FXSphered &s) const FX::FXSphered [inline]
operator>>(FXStream &store, FXSphered &sphere)FX::FXSphered [friend]
overlap(const FXRanged &a, const FXSphered &b)FX::FXSphered [friend]
overlap(const FXSphered &a, const FXRanged &b)FX::FXSphered [friend]
overlap(const FXSphered &a, const FXSphered &b)FX::FXSphered [friend]
radiusFX::FXSphered
set(const FXSphered &sphere)FX::FXSphered [inline]
set(const FXVec3d &cen, FXdouble rad)FX::FXSphered [inline]
set(FXdouble x, FXdouble y, FXdouble z, FXdouble rad)FX::FXSphered [inline]

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