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include
FXDebugTarget.h
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/********************************************************************************
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* *
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* D e b u g T a r g e t *
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* *
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*********************************************************************************
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* Copyright (C) 1998,2024 by Jeroen van der Zijp. All Rights Reserved. *
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*********************************************************************************
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* This library is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU Lesser General Public License as published by *
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* the Free Software Foundation; either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Lesser General Public License for more details. *
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* *
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* You should have received a copy of the GNU Lesser General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/> *
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********************************************************************************/
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#ifndef FXDEBUGTARGET_H
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#define FXDEBUGTARGET_H
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#ifndef FXOBJECT_H
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#include "FXObject.h"
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#endif
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namespace
FX
{
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class
FXAPI
FXDebugTarget
:
public
FXObject
{
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FXDECLARE(
FXDebugTarget
)
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protected
:
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FXObject
*lastsender;
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FXSelector lastsel;
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FXuint count;
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public
:
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static
const
FXchar *
const
messageTypeName[];
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private
:
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FXDebugTarget
(
const
FXDebugTarget
&);
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FXDebugTarget
&operator=(
const
FXDebugTarget
&);
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public
:
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long
onMessage(
FXObject
*,FXSelector,
void
*);
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public
:
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FXDebugTarget
();
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};
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}
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#endif
FX::FXDebugTarget
A DebugTarget prints out every message it receives.
Definition:
FXDebugTarget.h:36
FX
Definition:
FX4Splitter.h:28
FX::FXObject
Object is the base class for all objects in FOX; in order to receive messages from the user interface...
Definition:
FXObject.h:134
Copyright © 1997-2022 Jeroen van der Zijp