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A DebugTarget prints out every message it receives. More...
#include <FXDebugTarget.h>
Public Member Functions | |
long | onMessage (FXObject *, FXSelector, void *) |
FXDebugTarget () | |
Construct a debug target. | |
Public Member Functions inherited from FX::FXObject | |
const FXchar * | getClassName () const |
Get class name of some object. | |
FXbool | isMemberOf (const FXMetaClass *metaclass) const |
Check if object is member of metaclass. | |
virtual long | tryHandle (FXObject *sender, FXSelector sel, void *ptr) |
Try handle message safely, catching certain exceptions. | |
virtual long | onDefault (FXObject *, FXSelector, void *) |
Called for unhandled messages. | |
virtual void | save (FXStream &store) const |
Save object to stream. | |
virtual void | load (FXStream &store) |
Load object from stream. | |
virtual | ~FXObject () |
Virtual destructor. | |
Static Public Attributes | |
static const FXchar *const | messageTypeName [] |
Protected Attributes | |
FXObject * | lastsender |
FXSelector | lastsel |
FXuint | count |
A DebugTarget prints out every message it receives.
To use it, simply make the DebugTarget a target of the widget whose messages you want to see,
Copyright © 1997-2022 Jeroen van der Zijp |