24 #ifndef FXMENUCAPTION_H 25 #include "FXMenuCaption.h" 48 long onPaint(
FXObject*,FXSelector,
void*);
49 long onEnter(
FXObject*,FXSelector,
void*);
50 long onLeave(
FXObject*,FXSelector,
void*);
51 long onLeftBtnPress(
FXObject*,FXSelector,
void*);
52 long onLeftBtnRelease(
FXObject*,FXSelector,
void*);
53 long onKeyPress(
FXObject*,FXSelector,
void*);
54 long onKeyRelease(
FXObject*,FXSelector,
void*);
55 long onHotKeyPress(
FXObject*,FXSelector,
void*);
56 long onHotKeyRelease(
FXObject*,FXSelector,
void*);
57 long onFocusUp(
FXObject*,FXSelector,
void*);
58 long onFocusDown(
FXObject*,FXSelector,
void*);
59 long onFocusIn(
FXObject*,FXSelector,
void*);
60 long onFocusOut(
FXObject*,FXSelector,
void*);
61 long onCmdPost(
FXObject*,FXSelector,
void*);
62 long onCmdUnpost(
FXObject*,FXSelector,
void*);
69 virtual void create();
72 virtual void detach();
75 virtual FXint getDefaultWidth();
78 virtual FXint getDefaultHeight();
81 virtual FXbool canFocus()
const;
84 virtual void setFocus();
87 virtual void killFocus();
96 virtual FXbool contains(FXint parentx,FXint parenty)
const;
99 virtual void save(
FXStream& store)
const;
Base composite.
Definition: FXComposite.h:32
A stream is a way to serialize data and objects into a byte stream.
Definition: FXStream.h:81
Definition: FX4Splitter.h:28
An Icon is an image with two additional server-side resources: a shape bitmap, which is used to mask ...
Definition: FXIcon.h:42
Object is the base class for all objects in FOX; in order to receive messages from the user interface...
Definition: FXObject.h:134
FXString provides essential string manipulation capabilities in FOX.
Definition: FXString.h:42