49 long onMotion(
FXObject*,FXSelector,
void*);
50 long onLeftBtnPress(
FXObject*,FXSelector,
void*);
51 long onLeftBtnRelease(
FXObject*,FXSelector,
void*);
52 long onKeyPress(
FXObject*,FXSelector,
void*);
53 long onKeyRelease(
FXObject*,FXSelector,
void*);
54 long onHotKeyPress(
FXObject*,FXSelector,
void*);
55 long onHotKeyRelease(
FXObject*,FXSelector,
void*);
59 FXPicker(
FXComposite* p,
const FXString& text,
FXIcon* ic=
nullptr,
FXObject* tgt=
nullptr,FXSelector sel=0,FXuint opts=BUTTON_NORMAL,FXint x=0,FXint y=0,FXint w=0,FXint h=0,FXint pl=DEFAULT_PAD,FXint pr=DEFAULT_PAD,FXint pt=DEFAULT_PAD,FXint pb=DEFAULT_PAD);
Base composite.
Definition: FXComposite.h:32
Definition: FX4Splitter.h:28
An Icon is an image with two additional server-side resources: a shape bitmap, which is used to mask ...
Definition: FXIcon.h:42
Point.
Definition: FXPoint.h:32
Object is the base class for all objects in FOX; in order to receive messages from the user interface...
Definition: FXObject.h:138
A Picker button allows you to identify an arbitrary location on the screen.
Definition: FXPicker.h:38
FXString provides essential string manipulation capabilities in FOX.
Definition: FXString.h:42