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Watches one or more directories (on Linux, also files..). More...
#include <FXDirWatch.h>
Public Types | |
| enum | { ID_CHANGE =1, ID_LAST } |
Public Member Functions | |
| long | onMessage (FXObject *, FXSelector, void *) |
| FXDirWatch (FXApp *a=nullptr, FXObject *tgt=nullptr, FXSelector sel=0) | |
| Initialize directory watcher. | |
| FXApp * | getApp () const |
| Get application pointer. | |
| void | setTarget (FXObject *t) |
| Set the message target object. | |
| FXObject * | getTarget () const |
| Get the message target object. | |
| void | setSelector (FXSelector sel) |
| Set the message identifier. | |
| FXSelector | getSelector () const |
| Get the message identifier. | |
| FXbool | addWatch (const FXString &path) |
| Add path to watch; return true if added. | |
| FXbool | remWatch (const FXString &path) |
| Remove path to watch; return true if removed. | |
| FXbool | clearAll () |
| Clear all watches. | |
| virtual | ~FXDirWatch () |
| Clean up directory watcher. | |
Public Member Functions inherited from FX::FXObject | |
| const FXchar * | getClassName () const |
| Get class name of some object. | |
| FXbool | isMemberOf (const FXMetaClass *metaclass) const |
| Check if object is member of metaclass. | |
| virtual long | tryHandle (FXObject *sender, FXSelector sel, void *ptr) |
| Try handle message safely, catching certain exceptions. | |
| virtual long | onDefault (FXObject *, FXSelector, void *) |
| Called for unhandled messages. | |
| virtual void | save (FXStream &store) const |
| Save object to stream. | |
| virtual void | load (FXStream &store) |
| Load object from stream. | |
| virtual | ~FXObject () |
| Virtual destructor. | |
Protected Attributes | |
| FXInputHandle | hnd |
| FXDictionary | pathToHandle |
| FXReverseDictionary | handleToPath |
| FXTime | timestamp |
| FXObject * | target |
| FXSelector | message |
Watches one or more directories (on Linux, also files..).
Issue messages when one of them was changed. Each path has a corresponding handle which is used to interact with the operating system.
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