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This is the complete list of members for FX::FXSpheref, including all inherited members.
area() const | FX::FXSpheref | inline |
center (defined in FX::FXSpheref) | FX::FXSpheref | |
contains(FXfloat x, FXfloat y, FXfloat z) const | FX::FXSpheref | |
contains(const FXVec3f &p) const | FX::FXSpheref | |
contains(const FXRangef &box) const | FX::FXSpheref | |
contains(const FXSpheref &sphere) const | FX::FXSpheref | |
diameter() const | FX::FXSpheref | inline |
empty() const | FX::FXSpheref | inline |
FXSpheref() | FX::FXSpheref | inline |
FXSpheref(const FXSpheref &sphere) | FX::FXSpheref | inline |
FXSpheref(const FXVec3f &cen, FXfloat rad=0.0f) | FX::FXSpheref | inline |
FXSpheref(FXfloat x, FXfloat y, FXfloat z, FXfloat rad=0.0f) | FX::FXSpheref | inline |
FXSpheref(const FXRangef &bounds) | FX::FXSpheref | |
include(FXfloat x, FXfloat y, FXfloat z) | FX::FXSpheref | |
include(const FXVec3f &p) | FX::FXSpheref | |
include(const FXRangef &box) | FX::FXSpheref | |
include(const FXSpheref &sphere) | FX::FXSpheref | |
includeInRadius(FXfloat x, FXfloat y, FXfloat z) | FX::FXSpheref | |
includeInRadius(const FXVec3f &p) | FX::FXSpheref | |
includeInRadius(const FXRangef &box) | FX::FXSpheref | |
includeInRadius(const FXSpheref &sphere) | FX::FXSpheref | |
intersect(const FXVec4f &plane) const | FX::FXSpheref | |
intersect(const FXVec3f &u, const FXVec3f &v) const | FX::FXSpheref | |
intersect(const FXVec3f &pos, const FXVec3f &dir, FXfloat hit[]) const | FX::FXSpheref | |
operator!=(const FXSpheref &s) const (defined in FX::FXSpheref) | FX::FXSpheref | inline |
operator=(const FXSpheref &sphere) | FX::FXSpheref | inline |
operator==(const FXSpheref &s) const | FX::FXSpheref | inline |
radius (defined in FX::FXSpheref) | FX::FXSpheref | |
set(const FXSpheref &sphere) | FX::FXSpheref | inline |
set(const FXVec3f &cen, FXfloat rad=0.0f) | FX::FXSpheref | inline |
set(FXfloat x, FXfloat y, FXfloat z, FXfloat rad=0.0f) | FX::FXSpheref | inline |
transform(const FXMat4f &mat) const | FX::FXSpheref | |
volume() const | FX::FXSpheref | inline |
~FXSpheref() | FX::FXSpheref | inline |
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