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FX::FXLight Struct Reference

OpenGL Light Source. More...

#include <FXGLViewer.h>

Public Attributes

FXVec4f ambient
 
FXVec4f diffuse
 Ambient light color.
 
FXVec4f specular
 Diffuse light color.
 
FXVec4f position
 Specular light color.
 
FXVec3f direction
 Light position.
 
FXfloat exponent
 Spot direction.
 
FXfloat cutoff
 Spotlight exponent.
 
FXfloat c_attn
 Spotlight cutoff angle.
 
FXfloat l_attn
 Constant attenuation factor.
 
FXfloat q_attn
 Linear attenuation factor.
 

Detailed Description

OpenGL Light Source.


The documentation for this struct was generated from the following file:

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