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FXGLCylinder.h

00001 /******************************************************************************** 00002 * * 00003 * O p e n G L C y l i n d e r O b j e c t * 00004 * * 00005 ********************************************************************************* 00006 * Copyright (C) 1999,2004 by Jeroen van der Zijp. All Rights Reserved. * 00007 ********************************************************************************* 00008 * This library is free software; you can redistribute it and/or * 00009 * modify it under the terms of the GNU Lesser General Public * 00010 * License as published by the Free Software Foundation; either * 00011 * version 2.1 of the License, or (at your option) any later version. * 00012 * * 00013 * This library is distributed in the hope that it will be useful, * 00014 * but WITHOUT ANY WARRANTY; without even the implied warranty of * 00015 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * 00016 * Lesser General Public License for more details. * 00017 * * 00018 * You should have received a copy of the GNU Lesser General Public * 00019 * License along with this library; if not, write to the Free Software * 00020 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. * 00021 ********************************************************************************* 00022 * $Id: FXGLCylinder.h,v 1.15 2004/02/08 17:17:33 fox Exp $ * 00023 ********************************************************************************/ 00024 #ifndef FXGLCYLINDER_H 00025 #define FXGLCYLINDER_H 00026 00027 #ifndef FXGLSHAPE_H 00028 #include "FXGLShape.h" 00029 #endif 00030 00031 namespace FX { 00032 00033 00034 /// OpenGL Cylinder Object 00035 class FXAPI FXGLCylinder : public FXGLShape { 00036 FXDECLARE(FXGLCylinder) 00037 public: 00038 FXfloat height; 00039 FXfloat radius; 00040 protected: 00041 FXGLCylinder(); 00042 virtual void drawshape(FXGLViewer* viewer); 00043 public: 00044 00045 /// Construct with specified origin, height and radius 00046 FXGLCylinder(FXfloat x,FXfloat y,FXfloat z,FXfloat h=1.0f, FXfloat r=1.0f); 00047 00048 /// Construct with specified origin, height, radius and material 00049 FXGLCylinder(FXfloat x,FXfloat y,FXfloat z,FXfloat h,FXfloat r,const FXMaterial& mtl); 00050 00051 /// Copy constructor 00052 FXGLCylinder(const FXGLCylinder& orig); 00053 00054 /// Copy this object 00055 virtual FXGLObject* copy(); 00056 00057 /// Change radius 00058 void setRadius(FXfloat r){ radius=r; } 00059 FXfloat getRadius() const { return radius; } 00060 00061 /// Change height 00062 void setHeight(FXfloat h){ height=h; } 00063 FXfloat getHeight() const { return height; } 00064 00065 /// Save to a stream 00066 virtual void save(FXStream& store) const; 00067 00068 /// Load from a stream 00069 virtual void load(FXStream& store); 00070 00071 virtual ~FXGLCylinder(); 00072 }; 00073 00074 } 00075 00076 #endif

Copyright © 1997-2004 Jeroen van der Zijp