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#include <FXImage.h>
Inheritance diagram for FX::FXImage:
Public Member Functions | |
FXImage (FXApp *a, const FXColor *pix=NULL, FXuint opts=0, FXint w=1, FXint h=1) | |
FXColor * | getData () const |
FXuint | getOptions () const |
void | setOptions (FXuint opts) |
FXColor | getPixel (FXint x, FXint y) const |
void | setPixel (FXint x, FXint y, FXColor color) |
FXbool | hasAlpha () const |
virtual void | create () |
virtual void | detach () |
virtual void | destroy () |
virtual void | restore () |
virtual void | render () |
virtual void | release () |
virtual void | resize (FXint w, FXint h) |
virtual void | scale (FXint w, FXint h, FXint quality=0) |
virtual void | mirror (FXbool horizontal, FXbool vertical) |
virtual void | rotate (FXint degrees) |
virtual void | crop (FXint x, FXint y, FXint w, FXint h) |
virtual void | fill (FXColor color) |
virtual void | fade (FXColor color, FXint factor=255) |
virtual void | xshear (FXint shear, FXColor clr=0) |
virtual void | yshear (FXint shear, FXColor clr=0) |
virtual void | hgradient (FXColor left, FXColor right) |
virtual void | vgradient (FXColor top, FXColor bottom) |
virtual void | gradient (FXColor topleft, FXColor topright, FXColor bottomleft, FXColor bottomright) |
virtual void | blend (FXColor color) |
virtual void | save (FXStream &store) const |
virtual void | load (FXStream &store) |
virtual FXbool | savePixels (FXStream &store) const |
virtual FXbool | loadPixels (FXStream &store) |
virtual | ~FXImage () |
It supports two representations of these pixels: a client-side pixel buffer which is stored as an array of FXColor, and a server-side pixmap which is stored in an organization directly compatible with the screen, for fast drawing onto the device. The server-side representation is not directly accessible from the current process as it lives in the process of the X Server or GDI.
See also:
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Create an image. If a client-side pixel buffer has been specified, the image does not own the pixel buffer unless the IMAGE_OWNED flag is set. If the IMAGE_OWNED flag is set but a NULL pixel buffer is passed, a pixel buffer will be automatically created and will be owned by the image. The flags IMAGE_SHMI and IMAGE_SHMP may be specified for large images to instruct render() to use shared memory to communicate with the server. |
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Destructor.
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To get to the pixel data.
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To get to the option flags.
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Change options.
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Get pixel at x,y.
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Change pixel at x,y.
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Scan the image and return FALSE if fully opaque.
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Create the server side pixmap, then call render() to fill it with the pixel data from the client-side buffer. After the server-side image has been created, the client-side pixel buffer will be deleted unless IMAGE_KEEP has been specified. If the pixel buffer is not owned, i.e. the flag IMAGE_OWNED is not set, the pixel buffer will not be deleted. Reimplemented from FX::FXId. Reimplemented in FX::FXIcon. |
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Detach the server side pixmap from the Image. Afterwards, the Image is left as if it never had a server-side resources. Reimplemented from FX::FXId. Reimplemented in FX::FXIcon. |
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Destroy the server-side pixmap. The client-side pixel buffer is not affected. Reimplemented from FX::FXId. Reimplemented in FX::FXIcon. |
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Retrieves pixels from the server-side image. For example, to make screen snapshots, or to retrieve an image after it has been drawin into by various means. |
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Render the server-side representation of the image from client-side pixels. Normally, IMAGE_DITHER is used which causes the server-side representation to be rendered using a 16x16 ordered dither if necessary; however if IMAGE_NEAREST is used a faster (but uglier-looking), nearest neighbor algorithm is used. Reimplemented in FX::FXIcon. |
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Release the client-side pixels buffer, free it if it was owned. If it is not owned, the image just forgets about the buffer. |
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Resize both client-side and server-side representations (if any) to the given width and height. The new representations typically contain garbage after this operation and need to be re-filled. Reimplemented from FX::FXDrawable. Reimplemented in FX::FXIcon. |
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Rescale pixels image to the specified width and height; this calls resize() to adjust the client and server side representations.
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Mirror image horizontally and/or vertically.
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Rotate image by degrees ccw; this calls resize() to adjust the client and server side representations if necessary.
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Crop image to given rectangle; this calls resize() to adjust the client and server side representations.
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Fill image with uniform color.
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Fade image to uniform color.
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Shear image horizontally; the number of pixels is equal to the shear parameter times 256. The area outside the image is filled with transparent black, unless another color is specified. |
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Shear image vertically; the number of pixels is equal to the shear parameter times 256. The area outside the image is filled with transparent black, unless another color is specified. |
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Fill horizontal gradient.
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Fill vertical gradient.
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Fill with gradient.
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Blend image over uniform color.
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Save object to stream.
Reimplemented from FX::FXDrawable. |
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Load object from stream.
Reimplemented from FX::FXDrawable. |
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Save pixel data only.
Reimplemented in FX::FXBMPIcon, FX::FXBMPImage, FX::FXGIFIcon, FX::FXGIFImage, FX::FXICOIcon, FX::FXICOImage, FX::FXJPGIcon, FX::FXJPGImage, FX::FXPCXIcon, FX::FXPCXImage, FX::FXPNGIcon, FX::FXPNGImage, FX::FXPPMIcon, FX::FXPPMImage, FX::FXRGBIcon, FX::FXRGBImage, FX::FXTGAIcon, FX::FXTGAImage, FX::FXTIFIcon, FX::FXTIFImage, FX::FXXBMIcon, FX::FXXBMImage, FX::FXXPMIcon, and FX::FXXPMImage. |
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Load pixel data only.
Reimplemented in FX::FXBMPIcon, FX::FXBMPImage, FX::FXGIFIcon, FX::FXGIFImage, FX::FXICOIcon, FX::FXICOImage, FX::FXJPGIcon, FX::FXJPGImage, FX::FXPCXIcon, FX::FXPCXImage, FX::FXPNGIcon, FX::FXPNGImage, FX::FXPPMIcon, FX::FXPPMImage, FX::FXRGBIcon, FX::FXRGBImage, FX::FXTGAIcon, FX::FXTGAImage, FX::FXTIFIcon, FX::FXTIFImage, FX::FXXBMIcon, FX::FXXBMImage, FX::FXXPMIcon, and FX::FXXPMImage. |
Copyright © 1997-2004 Jeroen van der Zijp |