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#include <FXRegion.h>
Public Member Functions | |
FXRegion () | |
FXRegion (const FXRegion &r) | |
FXRegion (const FXRectangle &rect) | |
FXRegion (FXint x, FXint y, FXint w, FXint h) | |
FXRegion (const FXPoint *points, FXuint npoints, FXbool winding=FALSE) | |
FXRegion & | operator= (const FXRegion &r) |
FXbool | empty () const |
FXbool | contains (FXint x, FXint y) const |
FXbool | contains (FXint x, FXint y, FXint w, FXint h) const |
void | bounds (FXRectangle &r) const |
FXRegion & | offset (FXint dx, FXint dy) |
FXRegion & | operator+= (const FXRegion &r) |
FXRegion & | operator *= (const FXRegion &r) |
FXRegion & | operator-= (const FXRegion &r) |
FXRegion & | operator^= (const FXRegion &r) |
void | reset () |
~FXRegion () | |
Friends | |
FXRegion | operator+ (const FXRegion &r1, const FXRegion &r2) |
FXRegion | operator * (const FXRegion &r1, const FXRegion &r2) |
FXRegion | operator- (const FXRegion &r1, const FXRegion &r2) |
FXRegion | operator^ (const FXRegion &r1, const FXRegion &r2) |
FXbool | operator== (const FXRegion &r1, const FXRegion &r2) |
FXbool | operator!= (const FXRegion &r1, const FXRegion &r2) |
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Construct new empty region.
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Construct new region copied from region r.
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Construct new region from rectangle rect.
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Construct rectangle region.
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Construct polygon region.
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Destroy region.
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Assign region r to this one.
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Return TRUE if region is empty.
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Return TRUE if region contains point.
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Return TRUE if region contains rectangle.
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Return bounding box.
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Offset region by dx,dy.
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Union region r with this one.
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Intersect region r with this one.
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Substract region r from this one.
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Xor region r with this one.
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Reset region to empty.
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Union of region r1 and region r2.
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Intersection of region r1 and region r2.
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Substract region r2 from region r1.
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Xor of region r1 and region r2.
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Return TRUE if region equal to this one.
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Return TRUE if region not equal to this one.
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Copyright © 1997-2004 Jeroen van der Zijp |