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Public Member Functions |
| FXVec2d () |
| FXVec2d (const FXVec2d &v) |
| FXVec2d (const FXdouble v[]) |
| FXVec2d (FXdouble xx, FXdouble yy) |
FXdouble & | operator[] (FXint i) |
const FXdouble & | operator[] (FXint i) const |
FXVec2d & | operator= (const FXVec2d &v) |
FXVec2d & | operator= (const FXdouble v[]) |
FXVec2d & | set (const FXVec2d &v) |
FXVec2d & | set (const FXdouble v[]) |
FXVec2d & | set (FXdouble xx, FXdouble yy) |
FXVec2d & | operator *= (FXdouble n) |
FXVec2d & | operator/= (FXdouble n) |
FXVec2d & | operator+= (const FXVec2d &v) |
FXVec2d & | operator-= (const FXVec2d &v) |
| operator FXdouble * () |
| operator const FXdouble * () const |
FXVec2d | operator+ () const |
FXVec2d | operator- () const |
FXVec2d | operator+ (const FXVec2d &v) const |
FXVec2d | operator- (const FXVec2d &v) const |
FXVec2d | operator * (const FXMat3d &m) const |
FXdouble | operator * (const FXVec2d &v) const |
bool | operator! () const |
bool | operator== (const FXVec2d &v) const |
bool | operator!= (const FXVec2d &v) const |
bool | operator< (const FXVec2d &v) const |
bool | operator<= (const FXVec2d &v) const |
bool | operator> (const FXVec2d &v) const |
bool | operator>= (const FXVec2d &v) const |
FXdouble | length2 () const |
FXdouble | length () const |
FXVec2d & | clamp (FXdouble lo, FXdouble hi) |
Public Attributes |
FXdouble | x |
FXdouble | y |
Friends |
FXVec2d | operator * (const FXVec2d &a, FXdouble n) |
FXVec2d | operator * (FXdouble n, const FXVec2d &a) |
FXVec2d | operator/ (const FXVec2d &a, FXdouble n) |
FXVec2d | operator/ (FXdouble n, const FXVec2d &a) |
bool | operator== (const FXVec2d &a, FXdouble n) |
bool | operator!= (const FXVec2d &a, FXdouble n) |
bool | operator== (FXdouble n, const FXVec2d &a) |
bool | operator!= (FXdouble n, const FXVec2d &a) |
bool | operator< (const FXVec2d &a, FXdouble n) |
bool | operator<= (const FXVec2d &a, FXdouble n) |
bool | operator> (const FXVec2d &a, FXdouble n) |
bool | operator>= (const FXVec2d &a, FXdouble n) |
bool | operator< (FXdouble n, const FXVec2d &a) |
bool | operator<= (FXdouble n, const FXVec2d &a) |
bool | operator> (FXdouble n, const FXVec2d &a) |
bool | operator>= (FXdouble n, const FXVec2d &a) |
FXVec2d | lo (const FXVec2d &a, const FXVec2d &b) |
FXVec2d | hi (const FXVec2d &a, const FXVec2d &b) |
FXVec2d | normalize (const FXVec2d &v) |
FXStream & | operator<< (FXStream &store, const FXVec2d &v) |
FXStream & | operator>> (FXStream &store, FXVec2d &v) |