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Public Member Functions |
| FXMat3d () |
| FXMat3d (const FXMat3d &other) |
| FXMat3d (FXdouble w) |
| FXMat3d (FXdouble a00, FXdouble a01, FXdouble a02, FXdouble a10, FXdouble a11, FXdouble a12, FXdouble a20, FXdouble a21, FXdouble a22) |
| FXMat3d (const FXVec3d &a, const FXVec3d &b, const FXVec3d &c) |
| FXMat3d (const FXQuatd &quat) |
FXMat3d & | operator= (const FXMat3d &other) |
FXMat3d & | operator= (FXdouble w) |
FXMat3d & | set (const FXMat3d &other) |
FXMat3d & | set (FXdouble w) |
FXMat3d & | set (FXdouble a00, FXdouble a01, FXdouble a02, FXdouble a10, FXdouble a11, FXdouble a12, FXdouble a20, FXdouble a21, FXdouble a22) |
FXMat3d & | set (const FXVec3d &a, const FXVec3d &b, const FXVec3d &c) |
FXMat3d & | set (const FXQuatd &quat) |
FXMat3d & | operator+= (const FXMat3d &w) |
FXMat3d & | operator-= (const FXMat3d &w) |
FXMat3d & | operator *= (FXdouble w) |
FXMat3d & | operator *= (const FXMat3d &w) |
FXMat3d & | operator/= (FXdouble w) |
FXVec3d & | operator[] (FXint i) |
const FXVec3d & | operator[] (FXint i) const |
| operator FXdouble * () |
| operator const FXdouble * () const |
FXMat3d | operator- () const |
FXMat3d | operator+ (const FXMat3d &w) const |
FXMat3d | operator- (const FXMat3d &w) const |
FXMat3d | operator * (const FXMat3d &w) const |
FXVec3d | operator * (const FXVec3d &v) const |
FXVec2d | operator * (const FXVec2d &v) const |
FXMat3d & | eye () |
FXMat3d & | rot (FXdouble c, FXdouble s) |
FXMat3d & | rot (FXdouble phi) |
FXMat3d & | trans (FXdouble tx, FXdouble ty) |
FXMat3d & | scale (FXdouble sx, FXdouble sy) |
FXMat3d & | scale (FXdouble s) |
FXdouble | det () const |
FXMat3d | transpose () const |
FXMat3d | invert () const |
Friends |
FXMat3d | operator * (FXdouble x, const FXMat3d &a) |
FXMat3d | operator * (const FXMat3d &a, FXdouble x) |
FXMat3d | operator/ (const FXMat3d &a, FXdouble x) |
FXMat3d | operator/ (FXdouble x, const FXMat3d &a) |
FXStream & | operator<< (FXStream &store, const FXMat3d &m) |
FXStream & | operator>> (FXStream &store, FXMat3d &m) |