Main Page   Class Hierarchy   Alphabetical List   Compound List   File List   Compound Members

FX::FXVec3f Class Reference

Single-precision 3-element vector. More...

#include <FXVec3f.h>

List of all members.

Public Member Functions

 FXVec3f ()
 FXVec3f (const FXVec3f &v)
 FXVec3f (const FXfloat v[])
 FXVec3f (FXfloat xx, FXfloat yy, FXfloat zz=1.0f)
 FXVec3f (FXColor color)
FXfloatoperator[] (FXint i)
const FXfloatoperator[] (FXint i) const
FXVec3foperator= (FXColor color)
FXVec3foperator= (const FXVec3f &v)
FXVec3foperator= (const FXfloat v[])
FXVec3fset (const FXVec3f &v)
FXVec3fset (const FXfloat v[])
FXVec3fset (FXfloat xx, FXfloat yy, FXfloat zz)
FXVec3foperator *= (FXfloat n)
FXVec3foperator/= (FXfloat n)
FXVec3foperator+= (const FXVec3f &v)
FXVec3foperator-= (const FXVec3f &v)
 operator FXfloat * ()
 operator const FXfloat * () const
 operator FXVec2f & ()
 operator const FXVec2f & () const
 operator FXColor () const
FXVec3f operator+ () const
FXVec3f operator- () const
FXVec3f operator+ (const FXVec3f &v) const
FXVec3f operator- (const FXVec3f &v) const
FXVec3f operator * (const FXMat3f &m) const
FXVec3f operator * (const FXMat4f &m) const
FXfloat operator * (const FXVec3f &v) const
FXVec3f operator^ (const FXVec3f &v) const
bool operator! () const
bool operator== (const FXVec3f &v) const
bool operator!= (const FXVec3f &v) const
bool operator< (const FXVec3f &v) const
bool operator<= (const FXVec3f &v) const
bool operator> (const FXVec3f &v) const
bool operator>= (const FXVec3f &v) const
FXfloat length2 () const
FXfloat length () const
FXVec3fclamp (FXfloat lo, FXfloat hi)

Public Attributes

FXfloat x
FXfloat y
FXfloat z

Friends

FXVec3f operator * (const FXVec3f &a, FXfloat n)
FXVec3f operator * (FXfloat n, const FXVec3f &a)
FXVec3f operator/ (const FXVec3f &a, FXfloat n)
FXVec3f operator/ (FXfloat n, const FXVec3f &a)
bool operator== (const FXVec3f &a, FXfloat n)
bool operator!= (const FXVec3f &a, FXfloat n)
bool operator== (FXfloat n, const FXVec3f &a)
bool operator!= (FXfloat n, const FXVec3f &a)
bool operator< (const FXVec3f &a, FXfloat n)
bool operator<= (const FXVec3f &a, FXfloat n)
bool operator> (const FXVec3f &a, FXfloat n)
bool operator>= (const FXVec3f &a, FXfloat n)
bool operator< (FXfloat n, const FXVec3f &a)
bool operator<= (FXfloat n, const FXVec3f &a)
bool operator> (FXfloat n, const FXVec3f &a)
bool operator>= (FXfloat n, const FXVec3f &a)
FXVec3f lo (const FXVec3f &a, const FXVec3f &b)
FXVec3f hi (const FXVec3f &a, const FXVec3f &b)
FXVec3f normal (const FXVec3f &a, const FXVec3f &b, const FXVec3f &c)
FXVec3f normal (const FXVec3f &a, const FXVec3f &b, const FXVec3f &c, const FXVec3f &d)
FXVec3f normalize (const FXVec3f &v)
FXStreamoperator<< (FXStream &store, const FXVec3f &v)
FXStreamoperator>> (FXStream &store, FXVec3f &v)


Detailed Description

Single-precision 3-element vector.


Constructor & Destructor Documentation

FX::FXVec3f::FXVec3f  )  [inline]
 

Default constructor.

FX::FXVec3f::FXVec3f const FXVec3f v  )  [inline]
 

Initialize from another vector.

FX::FXVec3f::FXVec3f const FXfloat  v[]  )  [inline]
 

Initialize from array of floats.

FX::FXVec3f::FXVec3f FXfloat  xx,
FXfloat  yy,
FXfloat  zz = 1.0f
[inline]
 

Initialize from components.

FX::FXVec3f::FXVec3f FXColor  color  ) 
 

Initialize with color.


Member Function Documentation

FXfloat& FX::FXVec3f::operator[] FXint  i  )  [inline]
 

Return a non-const reference to the ith element.

const FXfloat& FX::FXVec3f::operator[] FXint  i  )  const [inline]
 

Return a const reference to the ith element.

FXVec3f& FX::FXVec3f::operator= FXColor  color  ) 
 

Assign color.

FXVec3f& FX::FXVec3f::operator= const FXVec3f v  )  [inline]
 

Assignment.

FXVec3f& FX::FXVec3f::operator= const FXfloat  v[]  )  [inline]
 

Assignment from array of floats.

FXVec3f& FX::FXVec3f::set const FXVec3f v  )  [inline]
 

Set value from another vector.

FXVec3f& FX::FXVec3f::set const FXfloat  v[]  )  [inline]
 

Set value from array of floats.

FXVec3f& FX::FXVec3f::set FXfloat  xx,
FXfloat  yy,
FXfloat  zz
[inline]
 

Set value from components.

FXVec3f& FX::FXVec3f::operator *= FXfloat  n  )  [inline]
 

Assigning operators.

FXVec3f& FX::FXVec3f::operator/= FXfloat  n  )  [inline]
 

FXVec3f& FX::FXVec3f::operator+= const FXVec3f v  )  [inline]
 

FXVec3f& FX::FXVec3f::operator-= const FXVec3f v  )  [inline]
 

FX::FXVec3f::operator FXfloat *  )  [inline]
 

Conversions.

FX::FXVec3f::operator const FXfloat *  )  const [inline]
 

FX::FXVec3f::operator FXVec2f &  )  [inline]
 

FX::FXVec3f::operator const FXVec2f &  )  const [inline]
 

FX::FXVec3f::operator FXColor  )  const
 

Convert to color.

FXVec3f FX::FXVec3f::operator+  )  const [inline]
 

Unary.

FXVec3f FX::FXVec3f::operator-  )  const [inline]
 

FXVec3f FX::FXVec3f::operator+ const FXVec3f v  )  const [inline]
 

Vector and vector.

FXVec3f FX::FXVec3f::operator- const FXVec3f v  )  const [inline]
 

FXVec3f FX::FXVec3f::operator * const FXMat3f m  )  const
 

Vector and matrix.

FXVec3f FX::FXVec3f::operator * const FXMat4f m  )  const
 

FXfloat FX::FXVec3f::operator * const FXVec3f v  )  const [inline]
 

Dot product.

FXVec3f FX::FXVec3f::operator^ const FXVec3f v  )  const [inline]
 

Cross product.

bool FX::FXVec3f::operator!  )  const [inline]
 

Test if zero.

bool FX::FXVec3f::operator== const FXVec3f v  )  const [inline]
 

Equality tests.

bool FX::FXVec3f::operator!= const FXVec3f v  )  const [inline]
 

bool FX::FXVec3f::operator< const FXVec3f v  )  const [inline]
 

Inequality tests.

bool FX::FXVec3f::operator<= const FXVec3f v  )  const [inline]
 

bool FX::FXVec3f::operator> const FXVec3f v  )  const [inline]
 

bool FX::FXVec3f::operator>= const FXVec3f v  )  const [inline]
 

FXfloat FX::FXVec3f::length2  )  const [inline]
 

Length and square of length.

FXfloat FX::FXVec3f::length  )  const [inline]
 

FXVec3f& FX::FXVec3f::clamp FXfloat  lo,
FXfloat  hi
[inline]
 

Clamp values of vector between limits.


Friends And Related Function Documentation

FXVec3f operator * const FXVec3f a,
FXfloat  n
[friend]
 

Scaling.

FXVec3f operator * FXfloat  n,
const FXVec3f a
[friend]
 

FXVec3f operator/ const FXVec3f a,
FXfloat  n
[friend]
 

FXVec3f operator/ FXfloat  n,
const FXVec3f a
[friend]
 

bool operator== const FXVec3f a,
FXfloat  n
[friend]
 

bool operator!= const FXVec3f a,
FXfloat  n
[friend]
 

bool operator== FXfloat  n,
const FXVec3f a
[friend]
 

bool operator!= FXfloat  n,
const FXVec3f a
[friend]
 

bool operator< const FXVec3f a,
FXfloat  n
[friend]
 

bool operator<= const FXVec3f a,
FXfloat  n
[friend]
 

bool operator> const FXVec3f a,
FXfloat  n
[friend]
 

bool operator>= const FXVec3f a,
FXfloat  n
[friend]
 

bool operator< FXfloat  n,
const FXVec3f a
[friend]
 

bool operator<= FXfloat  n,
const FXVec3f a
[friend]
 

bool operator> FXfloat  n,
const FXVec3f a
[friend]
 

bool operator>= FXfloat  n,
const FXVec3f a
[friend]
 

FXVec3f lo const FXVec3f a,
const FXVec3f b
[friend]
 

Lowest or highest components.

FXVec3f hi const FXVec3f a,
const FXVec3f b
[friend]
 

FXVec3f normal const FXVec3f a,
const FXVec3f b,
const FXVec3f c
[friend]
 

Compute normal from three points a,b,c.

FXVec3f normal const FXVec3f a,
const FXVec3f b,
const FXVec3f c,
const FXVec3f d
[friend]
 

Compute approximate normal from four points a,b,c,d.

FXVec3f normalize const FXVec3f v  )  [friend]
 

Normalize vector.

FXStream& operator<< FXStream store,
const FXVec3f v
[friend]
 

Save vector to a stream.

FXStream& operator>> FXStream store,
FXVec3f v
[friend]
 

Load vector from a stream.


Member Data Documentation

FXfloat FX::FXVec3f::x
 

FXfloat FX::FXVec3f::y
 

FXfloat FX::FXVec3f::z
 

Copyright © 1997-2005 Jeroen van der Zijp