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Double-precision 2x2 matrix. More...
#include <FXMat2d.h>
Public Member Functions | |
FXMat2d () | |
Default constructor; value is not initialized. | |
FXMat2d (FXdouble s) | |
Initialize matrix from scalar. | |
FXMat2d (const FXMat2d &s) | |
Initialize matrix from another matrix. | |
FXMat2d (const FXMat3d &s) | |
Initialize from rotation and scaling part of 3x3 matrix. | |
FXMat2d (const FXdouble s[]) | |
Initialize matrix from array. | |
FXMat2d (FXdouble a, FXdouble b) | |
Initialize diagonal matrix. | |
FXMat2d (FXdouble a00, FXdouble a01, FXdouble a10, FXdouble a11) | |
Initialize matrix from components. | |
FXMat2d (const FXVec2d &a, const FXVec2d &b) | |
Initialize matrix from two vectors. | |
FXMat2d & | operator= (FXdouble s) |
Assignment from scalar. | |
FXMat2d & | operator= (const FXMat2d &s) |
Assignment. | |
FXMat2d & | operator= (const FXMat3d &s) |
FXMat2d & | operator= (const FXdouble s[]) |
Assignment from array. | |
FXMat2d & | set (FXdouble s) |
Set value from scalar. | |
FXMat2d & | set (const FXMat2d &s) |
Set value from another matrix. | |
FXMat2d & | set (const FXMat3d &s) |
Set from rotation and scaling part of 3x3 matrix. | |
FXMat2d & | set (const FXdouble s[]) |
Set value from array. | |
FXMat2d & | set (FXdouble a, FXdouble b) |
Set diagonal matrix. | |
FXMat2d & | set (FXdouble a00, FXdouble a01, FXdouble a10, FXdouble a11) |
Set value from components. | |
FXMat2d & | set (const FXVec2d &a, const FXVec2d &b) |
Set value from two vectors. | |
FXMat2d & | operator+= (const FXMat2d &s) |
Assignment operators. | |
FXMat2d & | operator-= (const FXMat2d &s) |
FXMat2d & | operator*= (const FXMat2d &s) |
FXMat2d & | operator*= (FXdouble s) |
FXMat2d & | operator/= (FXdouble s) |
FXVec2d & | operator[] (FXint i) |
Indexing. | |
const FXVec2d & | operator[] (FXint i) const |
operator FXdouble * () | |
Conversion. | |
operator const FXdouble * () const | |
FXMat2d | operator- () const |
Unary minus. | |
FXMat2d & | identity () |
Set to identity matrix. | |
FXbool | isIdentity () const |
Return true if identity matrix. | |
FXMat2d & | rot (FXdouble c, FXdouble s) |
Multiply by rotation of phi. | |
FXMat2d & | rot (FXdouble phi) |
FXMat2d & | scale (FXdouble sx, FXdouble sy) |
Multiply by scaling. | |
FXMat2d & | scale (FXdouble s) |
FXdouble | det () const |
Determinant. | |
FXMat2d | transpose () const |
Transpose. | |
FXMat2d | invert () const |
Invert. | |
~FXMat2d () | |
Destructor. | |
Protected Attributes | |
FXVec2d | m [2] |
Double-precision 2x2 matrix.
Copyright © 1997-2022 Jeroen van der Zijp |