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FXDC.h

00001 /******************************************************************************** 00002 * * 00003 * D e v i c e C o n t e x t B a s e C l a s s * 00004 * * 00005 ********************************************************************************* 00006 * Copyright (C) 1999,2004 by Jeroen van der Zijp. All Rights Reserved. * 00007 ********************************************************************************* 00008 * This library is free software; you can redistribute it and/or * 00009 * modify it under the terms of the GNU Lesser General Public * 00010 * License as published by the Free Software Foundation; either * 00011 * version 2.1 of the License, or (at your option) any later version. * 00012 * * 00013 * This library is distributed in the hope that it will be useful, * 00014 * but WITHOUT ANY WARRANTY; without even the implied warranty of * 00015 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * 00016 * Lesser General Public License for more details. * 00017 * * 00018 * You should have received a copy of the GNU Lesser General Public * 00019 * License along with this library; if not, write to the Free Software * 00020 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. * 00021 ********************************************************************************* 00022 * $Id: FXDC.h,v 1.29 2004/02/08 17:17:33 fox Exp $ * 00023 ********************************************************************************/ 00024 #ifndef FXDC_H 00025 #define FXDC_H 00026 00027 namespace FX { 00028 00029 /// Drawing (BITBLT) functions 00030 enum FXFunction { 00031 BLT_CLR, /// D := 0 00032 BLT_SRC_AND_DST, /// D := S & D 00033 BLT_SRC_AND_NOT_DST, /// D := S & ~D 00034 BLT_SRC, /// D := S 00035 BLT_NOT_SRC_AND_DST, /// D := ~S & D 00036 BLT_DST, /// D := D 00037 BLT_SRC_XOR_DST, /// D := S ^ D 00038 BLT_SRC_OR_DST, /// D := S | D 00039 BLT_NOT_SRC_AND_NOT_DST, /// D := ~S & ~D == D := ~(S | D) 00040 BLT_NOT_SRC_XOR_DST, /// D := ~S ^ D 00041 BLT_NOT_DST, /// D := ~D 00042 BLT_SRC_OR_NOT_DST, /// D := S | ~D 00043 BLT_NOT_SRC, /// D := ~S 00044 BLT_NOT_SRC_OR_DST, /// D := ~S | D 00045 BLT_NOT_SRC_OR_NOT_DST, /// D := ~S | ~D == ~(S & D) 00046 BLT_SET /// D := 1 00047 }; 00048 00049 00050 /// Line Styles 00051 enum FXLineStyle { 00052 LINE_SOLID, /// Solid lines 00053 LINE_ONOFF_DASH, /// On-off dashed lines 00054 LINE_DOUBLE_DASH /// Double dashed lines 00055 }; 00056 00057 00058 /// Line Cap Styles 00059 enum FXCapStyle { 00060 CAP_NOT_LAST, /// Don't include last end cap 00061 CAP_BUTT, /// Butting line end caps 00062 CAP_ROUND, /// Round line end caps 00063 CAP_PROJECTING /// Projecting line end caps 00064 }; 00065 00066 00067 /// Line Join Styles 00068 enum FXJoinStyle { 00069 JOIN_MITER, /// Mitered or pointy joints 00070 JOIN_ROUND, /// Round line joints 00071 JOIN_BEVEL /// Beveled or flat joints 00072 }; 00073 00074 00075 /// Fill Styles 00076 enum FXFillStyle { 00077 FILL_SOLID, /// Fill with solid color 00078 FILL_TILED, /// Fill with tiled bitmap 00079 FILL_STIPPLED, /// Fill where stipple mask is 1 00080 FILL_OPAQUESTIPPLED /// Fill with foreground where mask is 1, background otherwise 00081 }; 00082 00083 00084 /// Fill Rules 00085 enum FXFillRule { 00086 RULE_EVEN_ODD, /// Even odd polygon filling 00087 RULE_WINDING /// Winding rule polygon filling 00088 }; 00089 00090 00091 /// Stipple/dither patterns 00092 enum FXStipplePattern { 00093 STIPPLE_0 = 0, 00094 STIPPLE_NONE = 0, 00095 STIPPLE_BLACK = 0, /// All ones 00096 STIPPLE_1 = 1, 00097 STIPPLE_2 = 2, 00098 STIPPLE_3 = 3, 00099 STIPPLE_4 = 4, 00100 STIPPLE_5 = 5, 00101 STIPPLE_6 = 6, 00102 STIPPLE_7 = 7, 00103 STIPPLE_8 = 8, 00104 STIPPLE_GRAY = 8, /// 50% gray 00105 STIPPLE_9 = 9, 00106 STIPPLE_10 = 10, 00107 STIPPLE_11 = 11, 00108 STIPPLE_12 = 12, 00109 STIPPLE_13 = 13, 00110 STIPPLE_14 = 14, 00111 STIPPLE_15 = 15, 00112 STIPPLE_16 = 16, 00113 STIPPLE_WHITE = 16, /// All zeroes 00114 STIPPLE_HORZ = 17, /// Horizontal hatch pattern 00115 STIPPLE_VERT = 18, /// Vertical hatch pattern 00116 STIPPLE_CROSS = 19, /// Cross-hatch pattern 00117 STIPPLE_DIAG = 20, /// Diagonal // hatch pattern 00118 STIPPLE_REVDIAG = 21, /// Reverse diagonal \\ hatch pattern 00119 STIPPLE_CROSSDIAG = 22 /// Cross-diagonal hatch pattern 00120 }; 00121 00122 00123 /// Line segment 00124 struct FXSegment { 00125 FXshort x1,y1,x2,y2; 00126 }; 00127 00128 00129 /// Arc 00130 struct FXArc { 00131 FXshort x,y,w,h,a,b; 00132 }; 00133 00134 00135 class FXApp; 00136 class FXImage; 00137 class FXBitmap; 00138 class FXIcon; 00139 class FXFont; 00140 class FXDrawable; 00141 class FXRegion; 00142 00143 00144 /** 00145 * Abstract Device Context 00146 * 00147 * A Device Context is used to maintain the state of the graphics drawing system. 00148 * Defining your drawing code in terms of the Abstract Device Context allows the 00149 * drawing commands to be rendered on different types of surfaces, such as windows 00150 * and images (FXDCWindow), or on paper (FXDCPrint). 00151 * WYSYWYG may be obtained by using the same identical drawing code in your 00152 * application regardless of the actual device surface being utilized. 00153 */ 00154 class FXAPI FXDC { 00155 private: 00156 FXApp *app; // Application 00157 protected: 00158 void *ctx; // Context handle 00159 FXFont *font; // Drawing font 00160 FXStipplePattern pattern; // Stipple pattern 00161 FXBitmap *stipple; // Stipple bitmap 00162 FXImage *tile; // Tile image 00163 FXBitmap *mask; // Mask bitmap 00164 FXRectangle clip; // Clip rectangle 00165 FXColor fg; // Foreground color 00166 FXColor bg; // Background color 00167 FXuint width; // Line width 00168 FXCapStyle cap; // Line cap style 00169 FXJoinStyle join; // Line join style 00170 FXLineStyle style; // Line style 00171 FXFillStyle fill; // Fill style 00172 FXFillRule rule; // Fill rule 00173 FXFunction rop; // RasterOp 00174 FXchar dashpat[32]; // Line dash pattern data 00175 FXuint dashlen; // Line dash pattern length 00176 FXuint dashoff; // Line dash pattern offset 00177 FXint tx; // Tile dx 00178 FXint ty; // Tile dy 00179 FXint cx; // Clip x 00180 FXint cy; // Clip y 00181 private: 00182 FXDC(); 00183 FXDC(const FXDC&); 00184 FXDC &operator=(const FXDC&); 00185 public: 00186 00187 /// Construct dummy DC 00188 FXDC(FXApp* a); 00189 00190 /// Get application 00191 FXApp* getApp() const { return app; } 00192 00193 /// Get context handle 00194 void* context() const { return ctx; } 00195 00196 /// Read back pixel 00197 virtual FXColor readPixel(FXint x,FXint y); 00198 00199 /// Draw points 00200 virtual void drawPoint(FXint x,FXint y); 00201 virtual void drawPoints(const FXPoint* points,FXuint npoints); 00202 virtual void drawPointsRel(const FXPoint* points,FXuint npoints); 00203 00204 /// Draw lines 00205 virtual void drawLine(FXint x1,FXint y1,FXint x2,FXint y2); 00206 virtual void drawLines(const FXPoint* points,FXuint npoints); 00207 virtual void drawLinesRel(const FXPoint* points,FXuint npoints); 00208 virtual void drawLineSegments(const FXSegment* segments,FXuint nsegments); 00209 00210 /// Draw rectangles 00211 virtual void drawRectangle(FXint x,FXint y,FXint w,FXint h); 00212 virtual void drawRectangles(const FXRectangle* rectangles,FXuint nrectangles); 00213 00214 /** 00215 * Draw arcs. 00216 * The argument ang1 specifies the start of the arc relative to the 00217 * three-o'clock position from the center, in units of degrees*64. 00218 * The argument ang2 specifies the path and extent of the arc relative 00219 * to the start of the arc, in units of degrees*64. 00220 * The arguments x,y,w,h specify the bounding rectangle. 00221 */ 00222 virtual void drawArc(FXint x,FXint y,FXint w,FXint h,FXint ang1,FXint ang2); 00223 virtual void drawArcs(const FXArc* arcs,FXuint narcs); 00224 00225 /// Filled rectangles 00226 virtual void fillRectangle(FXint x,FXint y,FXint w,FXint h); 00227 virtual void fillRectangles(const FXRectangle* rectangles,FXuint nrectangles); 00228 00229 /// Fill chord 00230 virtual void fillChord(FXint x,FXint y,FXint w,FXint h,FXint ang1,FXint ang2); 00231 virtual void fillChords(const FXArc* chords,FXuint nchords); 00232 00233 /// Draw arcs 00234 virtual void fillArc(FXint x,FXint y,FXint w,FXint h,FXint ang1,FXint ang2); 00235 virtual void fillArcs(const FXArc* arcs,FXuint narcs); 00236 00237 /// Filled polygon 00238 virtual void fillPolygon(const FXPoint* points,FXuint npoints); 00239 virtual void fillConcavePolygon(const FXPoint* points,FXuint npoints); 00240 virtual void fillComplexPolygon(const FXPoint* points,FXuint npoints); 00241 00242 /// Filled polygon with relative points 00243 virtual void fillPolygonRel(const FXPoint* points,FXuint npoints); 00244 virtual void fillConcavePolygonRel(const FXPoint* points,FXuint npoints); 00245 virtual void fillComplexPolygonRel(const FXPoint* points,FXuint npoints); 00246 00247 /// Draw hashed box 00248 virtual void drawHashBox(FXint x,FXint y,FXint w,FXint h,FXint b=1); 00249 00250 /// Draw focus rectangle 00251 virtual void drawFocusRectangle(FXint x,FXint y,FXint w,FXint h); 00252 00253 /// Draw area from source 00254 virtual void drawArea(const FXDrawable* source,FXint sx,FXint sy,FXint sw,FXint sh,FXint dx,FXint dy); 00255 00256 /// Draw image 00257 virtual void drawImage(const FXImage* image,FXint dx,FXint dy); 00258 00259 /// Draw bitmap 00260 virtual void drawBitmap(const FXBitmap* bitmap,FXint dx,FXint dy); 00261 00262 /// Draw icon 00263 virtual void drawIcon(const FXIcon* icon,FXint dx,FXint dy); 00264 virtual void drawIconShaded(const FXIcon* icon,FXint dx,FXint dy); 00265 virtual void drawIconSunken(const FXIcon* icon,FXint dx,FXint dy); 00266 00267 /// Draw string 00268 virtual void drawText(FXint x,FXint y,const FXchar* string,FXuint length); 00269 virtual void drawImageText(FXint x,FXint y,const FXchar* string,FXuint length); 00270 00271 /// Set foreground drawing color 00272 virtual void setForeground(FXColor clr); 00273 00274 /// Get foreground drawing color 00275 FXColor getForeground() const { return fg; } 00276 00277 /// Set background drawing color 00278 virtual void setBackground(FXColor clr); 00279 00280 /// Get background drawing color 00281 FXColor getBackground() const { return bg; } 00282 00283 /** 00284 * Set dash pattern and dash offset. 00285 * A dash pattern of [1 2 3 4] is a repeating pattern of 1 foreground pixel, 00286 * 2 background pixels, 3 foreground pixels, and 4 background pixels. 00287 * The offset is where in the pattern the system will start counting. 00288 * The maximum length of the dash pattern is 32. 00289 */ 00290 virtual void setDashes(FXuint dashoffset,const FXchar *dashpattern,FXuint dashlength); 00291 00292 /// Get dash pattern 00293 const FXchar* getDashPattern() const { return dashpat; } 00294 00295 /// Get dash offset 00296 FXuint getDashOffset() const { return dashoff; } 00297 00298 /// Get dash length 00299 FXuint getDashLength() const { return dashlen; } 00300 00301 /// Set line width:- 0 means thinnest/fastest possible 00302 virtual void setLineWidth(FXuint linewidth=0); 00303 00304 /// Get line width 00305 FXuint getLineWidth() const { return width; } 00306 00307 /// Set line cap style 00308 virtual void setLineCap(FXCapStyle capstyle=CAP_BUTT); 00309 00310 /// Get line cap style 00311 FXCapStyle getLineCap() const { return cap; } 00312 00313 /// Set line join style 00314 virtual void setLineJoin(FXJoinStyle joinstyle=JOIN_MITER); 00315 00316 /// Get line join style 00317 FXJoinStyle getLineJoin() const { return join; } 00318 00319 /// Set line style 00320 virtual void setLineStyle(FXLineStyle linestyle=LINE_SOLID); 00321 00322 /// Get line style 00323 FXLineStyle getLineStyle() const { return style; } 00324 00325 /// Set fill style 00326 virtual void setFillStyle(FXFillStyle fillstyle=FILL_SOLID); 00327 00328 /// Get fill style 00329 FXFillStyle getFillStyle() const { return fill; } 00330 00331 /// Set fill rule 00332 virtual void setFillRule(FXFillRule fillrule=RULE_EVEN_ODD); 00333 00334 /// Get fill rule 00335 FXFillRule getFillRule() const { return rule; } 00336 00337 /// Set rasterop function 00338 virtual void setFunction(FXFunction func=BLT_SRC); 00339 00340 /// Get rasterop function 00341 FXFunction getFunction() const { return rop; } 00342 00343 /// Set the tile image 00344 virtual void setTile(FXImage* image,FXint dx=0,FXint dy=0); 00345 00346 /// Get the tile image 00347 FXImage *getTile() const { return tile; } 00348 00349 /// Set the stipple pattern 00350 virtual void setStipple(FXBitmap *bitmap,FXint dx=0,FXint dy=0); 00351 00352 /// Get stipple bitmap 00353 FXBitmap *getStippleBitmap() const { return stipple; } 00354 00355 /// Set the stipple pattern 00356 virtual void setStipple(FXStipplePattern pat,FXint dx=0,FXint dy=0); 00357 00358 /// Get pattern 00359 FXStipplePattern getStipplePattern() const { return pattern; } 00360 00361 /// Set clip region 00362 virtual void setClipRegion(const FXRegion& region); 00363 00364 /// Set clip rectangle 00365 virtual void setClipRectangle(FXint x,FXint y,FXint w,FXint h); 00366 00367 /// Change clip rectangle 00368 virtual void setClipRectangle(const FXRectangle& rectangle); 00369 00370 /// Return clip rectangle 00371 const FXRectangle& getClipRectangle() const { return clip; } 00372 00373 /// Return clip x 00374 FXint getClipX() const { return clip.x; } 00375 00376 /// Return clip y 00377 FXint getClipY() const { return clip.y; } 00378 00379 /// Return clip width 00380 FXint getClipWidth() const { return clip.w; } 00381 00382 /// Return clip height 00383 FXint getClipHeight() const { return clip.h; } 00384 00385 /// Clear clipping 00386 virtual void clearClipRectangle(); 00387 00388 /// Set clip mask 00389 virtual void setClipMask(FXBitmap* bitmap,FXint dx=0,FXint dy=0); 00390 00391 /// Clear clip mask 00392 virtual void clearClipMask(); 00393 00394 /// Set font to draw text with 00395 virtual void setFont(FXFont *fnt); 00396 00397 /// Get text font 00398 FXFont* getFont() const { return font; } 00399 00400 /// Clip against child windows 00401 virtual void clipChildren(FXbool yes); 00402 00403 /// Destructor 00404 virtual ~FXDC(); 00405 }; 00406 00407 } 00408 00409 #endif

Copyright © 1997-2004 Jeroen van der Zijp