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00001 /******************************************************************************** 00002 * * 00003 * O p e n G L S p h e r e O b j e c t * 00004 * * 00005 ********************************************************************************* 00006 * Copyright (C) 1998,2004 by Jeroen van der Zijp. All Rights Reserved. * 00007 ********************************************************************************* 00008 * This library is free software; you can redistribute it and/or * 00009 * modify it under the terms of the GNU Lesser General Public * 00010 * License as published by the Free Software Foundation; either * 00011 * version 2.1 of the License, or (at your option) any later version. * 00012 * * 00013 * This library is distributed in the hope that it will be useful, * 00014 * but WITHOUT ANY WARRANTY; without even the implied warranty of * 00015 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * 00016 * Lesser General Public License for more details. * 00017 * * 00018 * You should have received a copy of the GNU Lesser General Public * 00019 * License along with this library; if not, write to the Free Software * 00020 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. * 00021 ********************************************************************************* 00022 * $Id: FXGLSphere.h,v 1.16 2004/02/08 17:17:33 fox Exp $ * 00023 ********************************************************************************/ 00024 #ifndef FXGLSPHERE_H 00025 #define FXGLSPHERE_H 00026 00027 #ifndef FXGLSHAPE_H 00028 #include "FXGLShape.h" 00029 #endif 00030 00031 namespace FX { 00032 00033 00034 /// OpenGL Sphere Object 00035 class FXAPI FXGLSphere : public FXGLShape { 00036 FXDECLARE(FXGLSphere) 00037 public: 00038 FXfloat radius; // Radius of sphere 00039 FXint slices; // Longitudinal subdivision 00040 FXint stacks; // Latitudinal subdivision 00041 protected: 00042 FXGLSphere(); 00043 virtual void drawshape(FXGLViewer* viewer); 00044 public: 00045 enum { 00046 ID_LAST=FXGLShape::ID_LAST 00047 }; 00048 public: 00049 00050 /// Construct with specified origin and radius 00051 FXGLSphere(FXfloat x,FXfloat y,FXfloat z,FXfloat r=1.0f); 00052 00053 /// Construct with specified origin, radius and material 00054 FXGLSphere(FXfloat x,FXfloat y,FXfloat z,FXfloat r,const FXMaterial& mtl); 00055 00056 /// Copy constructor 00057 FXGLSphere(const FXGLSphere& orig); 00058 00059 /// Copy this object 00060 virtual FXGLObject* copy(); 00061 00062 /// Change radius 00063 void setRadius(FXfloat r){ radius=r; } 00064 FXfloat getRadius() const { return radius; } 00065 00066 /// Change slices 00067 void setSlices(FXint s){ slices=s; } 00068 FXint getSlices() const { return slices; } 00069 00070 /// Change stacks 00071 void setStacks(FXint s){ stacks=s; } 00072 FXint getStacks() const { return stacks; } 00073 00074 /// Save to a stream 00075 virtual void save(FXStream& store) const; 00076 00077 /// Load from a stream 00078 virtual void load(FXStream& store); 00079 00080 /// Destroy 00081 virtual ~FXGLSphere(); 00082 }; 00083 00084 } 00085 00086 #endif
Copyright © 1997-2004 Jeroen van der Zijp |