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#include <FXGLSphere.h>
Inheritance diagram for FX::FXGLSphere:

| Public Member Functions | |
| FXGLSphere (FXfloat x, FXfloat y, FXfloat z, FXfloat r=1.0f) | |
| FXGLSphere (FXfloat x, FXfloat y, FXfloat z, FXfloat r, const FXMaterial &mtl) | |
| FXGLSphere (const FXGLSphere &orig) | |
| virtual FXGLObject * | copy () | 
| void | setRadius (FXfloat r) | 
| FXfloat | getRadius () const | 
| void | setSlices (FXint s) | 
| FXint | getSlices () const | 
| void | setStacks (FXint s) | 
| FXint | getStacks () const | 
| virtual void | save (FXStream &store) const | 
| virtual void | load (FXStream &store) | 
| virtual | ~FXGLSphere () | 
| Public Attributes | |
| FXfloat | radius | 
| FXint | slices | 
| FXint | stacks | 
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| Construct with specified origin and radius. 
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| Construct with specified origin, radius and material. 
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| Copy constructor. 
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| Destroy. 
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| Copy this object. 
 Reimplemented from FX::FXGLShape. | 
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| Change radius. 
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| Change slices. 
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| Change stacks. 
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| Save to a stream. 
 Reimplemented from FX::FXGLShape. | 
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| Load from a stream. 
 Reimplemented from FX::FXGLShape. | 
|  Copyright © 1997-2004 Jeroen van der Zijp |