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#include <FXGLSphere.h>
Inheritance diagram for FX::FXGLSphere:
Public Member Functions | |
FXGLSphere (FXfloat x, FXfloat y, FXfloat z, FXfloat r=1.0f) | |
FXGLSphere (FXfloat x, FXfloat y, FXfloat z, FXfloat r, const FXMaterial &mtl) | |
FXGLSphere (const FXGLSphere &orig) | |
virtual FXGLObject * | copy () |
void | setRadius (FXfloat r) |
FXfloat | getRadius () const |
void | setSlices (FXint s) |
FXint | getSlices () const |
void | setStacks (FXint s) |
FXint | getStacks () const |
virtual void | save (FXStream &store) const |
virtual void | load (FXStream &store) |
virtual | ~FXGLSphere () |
Public Attributes | |
FXfloat | radius |
FXint | slices |
FXint | stacks |
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Construct with specified origin and radius.
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Construct with specified origin, radius and material.
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Copy constructor.
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Destroy.
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Copy this object.
Reimplemented from FX::FXGLShape. |
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Change radius.
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Change slices.
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Change stacks.
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Save to a stream.
Reimplemented from FX::FXGLShape. |
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Load from a stream.
Reimplemented from FX::FXGLShape. |
Copyright © 1997-2004 Jeroen van der Zijp |