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#include <FXGLCube.h>
Inheritance diagram for FX::FXGLCube:
Public Member Functions | |
FXGLCube (FXfloat x, FXfloat y, FXfloat z, FXfloat w=1.0f, FXfloat h=1.0f, FXfloat d=1.0f) | |
FXGLCube (FXfloat x, FXfloat y, FXfloat z, FXfloat w, FXfloat h, FXfloat d, const FXMaterial &mtl) | |
FXGLCube (const FXGLCube &orig) | |
virtual FXGLObject * | copy () |
void | setWidth (FXfloat w) |
FXfloat | getWidth () const |
void | setHeight (FXfloat h) |
FXfloat | getHeight () const |
void | setDepth (FXfloat d) |
FXfloat | getDepth () const |
virtual void | save (FXStream &store) const |
virtual void | load (FXStream &store) |
virtual | ~FXGLCube () |
Public Attributes | |
FXfloat | width |
FXfloat | height |
FXfloat | depth |
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Construct with specified origin, width, height and depth.
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Construct with specified origin, width, height, depth and material.
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Copy constructor.
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Destroy.
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Copy this object.
Reimplemented from FX::FXGLShape. |
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Change width.
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Change height.
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Change depth.
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Save to a stream.
Reimplemented from FX::FXGLShape. |
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Load from a stream.
Reimplemented from FX::FXGLShape. |
Copyright © 1997-2004 Jeroen van der Zijp |