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#include <FXGLObject.h>
Inheritance diagram for FX::FXGLPoint:
Public Member Functions | |
FXGLPoint () | |
FXGLPoint (const FXGLPoint &orig) | |
FXGLPoint (FXfloat x, FXfloat y, FXfloat z) | |
virtual FXGLObject * | copy () |
virtual void | bounds (FXRangef &box) |
virtual void | draw (FXGLViewer *viewer) |
virtual void | hit (FXGLViewer *viewer) |
virtual void | save (FXStream &store) const |
virtual void | load (FXStream &store) |
Public Attributes | |
FXVec3f | pos |
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Default constructor.
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Copy constructor.
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Construct with specified coordinates.
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Copy this object.
Reimplemented from FX::FXGLObject. |
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Called by the viewer to get bounds for this object.
Reimplemented from FX::FXGLObject. |
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Draw this object in a viewer.
Reimplemented from FX::FXGLObject. |
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Draw this object for hit-testing purposes.
Reimplemented from FX::FXGLObject. |
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Save to a stream.
Reimplemented from FX::FXObject. |
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Load from a stream.
Reimplemented from FX::FXObject. |
Copyright © 1997-2005 Jeroen van der Zijp |