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#include <FXBMPImage.h>
Inheritance diagram for FX::FXBMPImage:
Public Member Functions | |
FXBMPImage (FXApp *a, const void *pix=NULL, FXuint opts=0, FXint w=1, FXint h=1) | |
virtual bool | savePixels (FXStream &store) const |
virtual bool | loadPixels (FXStream &store) |
virtual | ~FXBMPImage () |
Static Public Attributes | |
static const FXchar | fileExt [] |
static const FXchar | mimeType [] |
This makes it possible to use resources created with Windows development tools inside FOX without need for graphics file format translators. The bitmap loaded handles 1, 4, and 8 bit paletted bitmaps, 16 and 24 bit RGB bitmaps, and 32 bit RGBA bitmaps.
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Construct image from memory stream formatted in Microsoft BMP format.
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Destroy icon.
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Save pixels into stream in Microsoft bitmap format.
Reimplemented from FX::FXImage. |
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Load pixels from stream in Microsoft bitmap format.
Reimplemented from FX::FXImage. |
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Copyright © 1997-2005 Jeroen van der Zijp |